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StarWars: NEED MORE IMPS

Elite trooper is here...let me take a look to see what the differences are.


Edit - looks the same...mostly.

BAB +8 is a requirement (that might just be a mistake...will have to look for the errata, because it seems steep).

Starting feats are the same except for the simple weapon proficiency (which is redundant anyway).

Everything else looks the same too.
 
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Krizzel said:
I am pretty sure that the skills and equipment are more or less the same. As you can see above some of the feats are different. While Martial Arts is there, the feats above it (Defensive MA, Improved, etc.) are not.

Well, dang. I was sort of basing my character on those. :) Oh well, I'll just take Adept so I can have Lightsabre fists....
 

Thomas Hobbes said:


Well, dang. I was sort of basing my character on those. :) Oh well, I'll just take Adept so I can have Lightsabre fists....


Ack! That's more converting to be done, there. No Force Training, Secrets, or Bonus Feats. No Skill Emphasis. Alter is gained at 1st, Sense at 2nd, and Control at 4th. Force weapon uses d4's instead of d8's. Reputation is a little less.

I _think_ everything else is the same. You do get blaster pistol proficiency at 1st level ;)

All the classes are less powerful in the orginal to some extent, though the difference in the Force Adept does seem a little severe to me...
 

Hmm. I just reazlied something- if class AC bonuses are reduced all around, doesn't it make AC extremely low if you take the revised edition way of making armor provide DR? A possible burp in the conversion process...

And speaking of conversion, kudos to Krizzel for helping me.
 

My plan was a Republican Jedi Guardian Twi'lek. Should I change, since there are two Republican Jedi Consulars? I was going to go a more charismatic type gaurdian, but with the two Consulars and a Noble, I could go with a strength focused Wookie Jedi Guardian , or a Wookie Scout, Soldier, and/or Fringer, if you want a non-Force character. Meesa bombad tempted to play a Gungan Jedi Guardian , meesa must be sayin'. :)

Thoughts? If I hear in the next hour or so, I can send in my PC tonight.

EDIT: The more I think about it, the better I like a Gungan Jedi Guardian. :D I'm gonna work that u and send it in, unless I hear otherwise.
 
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Allright, 2 things.

1. I AM aware that defenses are going to be slightly lower with this 'combo' version than they are in either of the two versions normally. I like this because, well, It speeds up combat if hits are every other round instead of every 3rd or 4th. Also makes "Geting behind some cover" a REAL good idea.

2. garyh, I'm not going to tell you what kind of character to play, but I would suggest something a little more combat oriented than your 3 teammates. Unless, of course, You feel like sticking with the trend and making the group detailed to a specific purpose rather than 'all-around'. Could work, could backfire. Your choice.
Alsos, if yous'n be wantin ta bes un gungun jedi, yousa be okie day to do dat. Just be aware that many people HATE gungans for some odd reason. (Hmm.. wonder why. ;) )

EDIT: Don't worry. I, for one, love gungans. ;)
 
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I think a Gungan Jedi Guardian would be awesome! LOL!

That is one fascinating roleplaying opportunity. So go for it if you're so inclined! Hehe. Just don't drive us too crazy with the accent hehe ;p

Hurry hurry :p I'm getting antsy and would like to start to play, hehe.

um...::snooty psuedo british accent:: THE EMPIRE IS VICTORIOUS...need I say more?
 

I might be missing the point you guys are making, but in the original version the armor bonus _replaces_ the class defense bonus when you wear armor. This is the main reason why I suggested the change to DR, because I think the original makes it a little _too_ worthless.

Since we're talking armor, if I read it correctly the DR applies to wound damage only, which is pretty interesting. Makes armor not worthless but not uber either.

And about Gungans, I like them too. I make no promises for my character though -- you'll just have to find out in game ;) When I GM Star Wars though, I have to give that little extra consideration to anyone who plays a droid, as R2 and 3PO are probably my overall favorite characters of the whole saga.
 

Aye, lets be gettin some more characters. I'ld like to start by monday night or tuesday at the latest. (No matter how many I have at that point. If I need more, I'll incorporate them during play)
 

Meesa bein' bombad happy dat my Gungan Jedi be okie day. Meesa be whippin' him riiiight up for yousa.

OOG (Out of Gungan :) ): I realize a JG, two JCs, and a Noble may not be the most well rounded party, but the concept rules, and he will be totally combat oriented. No pansy CHA bonuses for him!! As for group "purpose," he could still fit in. The Jedi Council could have assigned three Jedi, both brains and brawn types, to the noble for aid in some mission... quest... thing. ;)

Expect my PC in the next hour or two. :)
 
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