Tsyr
Explorer
Altalazar said:I think that rolling, unless it is something along the lines of roll 3d6, in order, and take what you get, usually ends up with something very close to or exactly like a point buy.
Not really... Sometimes you get in the same general ballpark, but a lot of times you don't.
Altalazar said:- only it takes a lot of die rolling, shifting around, rerolls, and even DM fiddling before you get to what is exactly the same result..
I have a thing. I contend that that thing is exactly like another thing. But this is only true if I modify my thing to be exactly like the other thing.
Somehow that doesn't work for me.
Altalazar said:I bet all you dice rollers, if you translate your final stats into "points" you'll find out that they all end up the same - or that where they don't, things are too lopsided and the DM may intervene.
Nope. I've tried this on three non-consecutive occasions out of curiosity.
Altalazar said:Which is why I prefer point-buy - no muss, no fuss, instantly balanced, instantly fair to all players, and it lets players focus more on creating character and backgrounds
See, I see Point Buy as inheriently unfair to people playing a Paladin or Monk. With dice rolls, you get lucky, a paladin or monk is good. With point buy (Particularly the ultra-low ones some people favor), Paladins and Monks just really get kicked in the beanbag.
Altalazar said:and less time endlessly rolling dice, hoping for a "good" score.
You allow that? I would boot a player who tried to endlessly roll dice for a good score. You get the one set of dice rolls, re-roll ones, and a total re-roll if, and only if, your scores end up with a total negative modifier when added up.
Bingo. No more endlessly re-rolling dice.