cavalier973
Hero
I was looking for a clarification for how to use the Stealth Skill properly: the RAW are unclear (to me) whether you must have partial/total concealment before the move, at the end of a move, or all through the move. This article, I think, gave me the answer I was looking for: Serious Skills: Stealth
(It indicates you must have cover through the entire move. This is unfortunate, because most of the published adventures I own seem to provide little in the way of cover in the dungeons).
However, the article brought up an interesting point: suppose a "skunk goblin" is using stealth against you, you can't see it, but you sure can smell it! The article recommends porting over a "scent trait" from 3rd edition, but I think that using Perception works just fine, with perhaps a nature check to determine what your PC is smelling is a skunk goblin and not an actual skunk.
(It indicates you must have cover through the entire move. This is unfortunate, because most of the published adventures I own seem to provide little in the way of cover in the dungeons).
However, the article brought up an interesting point: suppose a "skunk goblin" is using stealth against you, you can't see it, but you sure can smell it! The article recommends porting over a "scent trait" from 3rd edition, but I think that using Perception works just fine, with perhaps a nature check to determine what your PC is smelling is a skunk goblin and not an actual skunk.