clearstream
(He, Him)
Updated, finally succumbing to the_redbeard (who will not show mercy, nevertheless) and MarkB (who has remained kindly neutral). Thanks also to helpful comments from Paul Strack. That's not to imply any endorsement by those guys: I'm sure they still disagree with parts.
Introduced stealth as part of movement. Also differentiated between enemies who do share information and those who don't. Still not allowing stealth with free actions, and hope the RPGA doesn't either: it'll lead to a big list of exceptions. (Note for MarkB: you listed the examples, but I believe you'll agree that RAW doesn't limit free actions to only them.)
Retained Displacement to resolve otherwise burdensome situations in a consistently fair way.
-vk
Introduced stealth as part of movement. Also differentiated between enemies who do share information and those who don't. Still not allowing stealth with free actions, and hope the RPGA doesn't either: it'll lead to a big list of exceptions. (Note for MarkB: you listed the examples, but I believe you'll agree that RAW doesn't limit free actions to only them.)
Retained Displacement to resolve otherwise burdensome situations in a consistently fair way.
-vk
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