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I have a bunch of books, some prestige classes I don't feel they exactly… fit in with my campaign.
Post the Sniper PrC here, that would be fine.
Ah… Use Corellon Whatever(god of the elves), and any of the deities from the Complete Warrior.
 

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Galanodel said:
I have a bunch of books, some prestige classes I don't feel they exactly… fit in with my campaign.
Post the Sniper PrC here, that would be fine.
Ah… Use Corellon Whatever(god of the elves), and any of the deities from the Complete Warrior.

There's deities in Complete Warrior? I was thinking of if Pelor was available, I mean the god of Sun and Healing would hang around and take care of the injured and if there are any undead, right?
 

The character that I currently have in mind is:
Cleric/Radiant Servant of Pelor 10/10

Radiant Servant is a Prestige class in Complete Divine that specializes in turning and healing.
 


Ferrix said:
Sniper PrC, it's been sitting around for a while.


That is an interesting PrC, but one that needs a lot of work. Much of it seems munchkiny and just does not make sense in the guise of a sniper. It makes sense if you want a guy throwing arrows down range, but not as a sniper.
 

I'm not sure the reason why one needs a prestige class for this.

Races of the Wild covers most of it with a single feat: Woodland Archer tactical feat. Able Sniper adds some backup. And look in Complete Adventurer and look up the Assassin spell named Sniper's Shot. And simply boost your hide skill to the limit. I actually think it's better to take those things than make up a completely new Prestige Class for it.
 

Ranger Rick said:
That is an interesting PrC, but one that needs a lot of work. Much of it seems munchkiny and just does not make sense in the guise of a sniper. It makes sense if you want a guy throwing arrows down range, but not as a sniper.

Could you explain the munchkin bits? And how does this not fit a sniper type?

Bialaska

The biggest problem with all of that, is that a) sniper's shot is an assassin spell, so unless I want to be evil, no can do, and b) Woodland Archer doesn't cover all of that.
 
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Ferrix said:
Could you explain the munchkin bits? And how does this not fit a sniper type?

Bialaska

The biggest problem with all of that, is that a) sniper's shot is an assassin spell, so unless I want to be evil, no can do, and b) Woodland Archer doesn't cover all of that.

The other ranged specialist increases the distance at which they can use things to 60 feet and they do that at 10th level. This one already gets that at 2nd level, at which time they can actually do it out to maybe 165 feet if you have far shot. And after that it gets even worse. For all others to do Sneak attacks out in that range, they'll have to expend a spell to do it. And not only that, it also gets that ubertwinked Fell Shot at 10th level. Take a round, make a single shot and you get a critical hit if you hit...

IMO the Sniper would simply be either a Sorcerer/Rogue to take advantage of sneak attack, boosted up a bit with feats and using Sniper's Shot spell to make long distance attacks. Or if evil then Rogue/Assassin taking some feats and using the right spells.
 

Ferrix said:
Could you explain the munchkin bits? And how does this not fit a sniper type?

Bialaska

The biggest problem with all of that, is that a) sniper's shot is an assassin spell, so unless I want to be evil, no can do, and b) Woodland Archer doesn't cover all of that.


Ok, the following prereqs:
Craft (alchemy/poison): 8 ranks
Sneak Attack: +3d6

Sneak attack damage/poison and sniping have nothing in common. It forces a PC to be part theif which is a hinderance. You want a higher BAB.

All of these Ranged/extended Sneak Attack damage sound munchkininy.

There should be something about concentration and the longer you target the higher your BAB.
 

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