stonegod's Expedition to Castle Ravenloft: Ch. I [IC]

Jarrith wastes no time in exiting the door and turning left, trying mightly to move up behind the ghast attacking Janis. (Move action to E19) His main rapier thrusts forward and tries to catch the ghast in a tender part of it's anatomy. (Attack action + 1d6 Lightbringer sneak attack damage)

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OOC: Is it not possible to shoot the entangled zombie at F12? Sir Khensu would have done so last round (and now this round) if he could have.
 

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DEFCON 1 said:
OOC: Is it not possible to shoot the entangled zombie at F12? Sir Khensu would have done so last round (and now this round) if he could have.

OOC: I think it's destroyed, but hasn't been faded out on the map yet. otherwise Daellin would have shot at it.
 


Undead Foray Round 11

The enranged ghast strikes again the the sneering copies of Janis, but slides through another figment, destroying it.

Stepping back, Janis lobs more acid at the weakened foe. It hits, and with a sickening sizzle, fells the last foe.

End of Combat

The street quiets, and the disrupted mist begins to inch forward again to cloak the village in a blanket of hopelessness. With a word, the weeds collapse dead to the cobblestone, and the party again is rejoined.

[Given a few minutes, Jarrith will recover from the ghast's stench.]
 

As the sounds of combat die away, with the remnants of the undead lying scattered around, Ashlyn rides around the corner and upon seeing that everything is safely concluded, she dismounts and proceeds from body to body speaking words over each, calling for them to be given a final rest, never to rise again.

After seeing to the bodies, she again mounts her dark steed and move to the front of the group, ready to continue.

[Ashlyn says last rites over each of the bodies, then remounts and takes her place at the front again.]
 

"We REALLY need to get to that church. Take care of this thing once and for all. Things are now so bad, these creatures are attacking each other... in addition to taking a bite out of us." The Stalker looks around the block to see what might have caused this conflagration of undead, then walks over to take a better look at the dead horse.

Meanwhile, Sir Khensu takes off after Selase's steed, hoping to catch up with it and calm it down.
 

"I rather like the idea of them attacking each other than myself, personally. I'm not prone to being as...excitable about placing myself in harms way as the rest of you though," Janis says, and then rethinks her statement.

"As excitable as some of you, I mean," she amends, her eyes steady upon their new halfling companion.
 

The party allows Jarrith's nausea to pass while Ashlyn marks the more recently dead to ensure their path to Dolurrh. Sensing Janis' chafing at the wait, Orwell pokes his head up once and hisses at the general delay.

As Ashlyn finishes her absolutions, the shifter returns with Selase's mount. It bucks at the sign of the recently dead, but the paladin manages to to keep it in check.

Standing in the crossroad impatiently, Sir Urik gestures northward. "The Church is not far now. Best we make haste. Danovich will clear up this mess. He must." Even the stolid knight seems unsure.

Moving as a group, the party is soon welcomed by the church's shadow emerging from the cursed mists. A gray, sagging edifice of stone and wood, it stands upon a slight rise on the very roots of the great pillarstone of the omnipresent castle that crouches far above the grey shroud. Light flickers through holes burned through the roof's shingles, and the sound of hoarse chanting is audible from within.
 
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As Ashlyn draws close to the church upon her dark mount, something, whether paranoia, experience or just caution causes her to approach slowly as she attempts to detect the presense of undead around them, and if possible within the church.

[Detect undead, range 60ft; standard action]
 

Ashlyn glowers at the stone structure, attempting to find the tell-tale signs of the unliving. While her sight cannot penetrate the majority of the structure, windowless as it is, it does assure her that there are no undead immediately behind the double doors set at its front.
 

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