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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]

DEFCON 1

Legend
Supporter
Sir Khensu and Jarrith look at each other and realize they have to double their efforts if they want to bring this creature down. This they both step inwards towards the thing, flanking it on either side. (Khensu to H5: axe attack / Jarrith to F7: full attack with rapiers +1d6 Penetrating Strike || both receive +2 flanking bonus to hit)
 

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James Heard

Explorer
A gesture and a mumbled curse are all the warning Janis gives as a blast of flame reaches outward from her fingertips to lick at the wayward priest.

OOC: Casting Scorching Ray at Junior. Ranged touch, no save, 4d6 [Fire], AP to hit
 

stonegod

Spawn of Khyber/LEB Judge
James Heard said:
OOC: Casting Scorching Ray at Junior. Ranged touch, no save, 4d6 [Fire], AP to hit
OOC: You get two of those at 7th, so I use the AP on the one that seems less likely to hit.
 


Stormwind

First Post
Having seen the havoc this foul creature has wrecked amongst her companions, Ashlyn moves up and prepares to smite it.

[Move to H7, or another square adjacent to creature if it moves (move or double move)]
[If she can do a standard action, then smite]
[Smite attack +14, damage 1d8+9+1d6]
 
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stonegod

Spawn of Khyber/LEB Judge
Church Round 9

The zombies twitch under their bonds.

A gesture and a mumbled curse are all the warning Janis gives as a blast of flame reaches outward from her fingertips to lick at the wayward monster. She curses loudly as both swing wide, harmlessly dissipating. [Scorching ray. Upon rereading, your targets were ambiguous (you state both the priest and the monster); I targeted both your rays at the monster. AC 6 + 3 AP = 9 misses, AC 9 misses]

The monster howls at the spells being flinged at him, and steps forward to crush the life out of the feral paladin. Khensu's armor is helpless to stop is powerful jaws, and the ruinous power of the beast staggers him. [Hits; 19 hp; Khensu dazed]

Knowing all of them, including his Flamic brother, are in danger, Jarrith rushes forward to strike at the beast. The blow strikes, but even with his training he cannot seem to hurt the deadened skin. [Move to flank; AC 21 hits; 3+2=5 hp before DR]

Having seen the havoc this foul creature has wrecked amongst her companions, Ashlyn moves up and prepares to smite it. [Double move]

Two arrows from Daellin's shots strike the beast, distracting it an causing significant damage. [AC 28, 19 hit, 14 miss; 24 hp before DR]

Urik quaffs his potion, his wounds closing even more. Unarmed save his shield, however, he cannot strike, and steps away in order to retrieve Danovich's fallen weapon. [11 hp healed]

More of Marot's argent flame strikes the monster, slowing it down some more. [AC 18 ranged touch into melee hits; 14 hp; barely severely wounded]

Church Round 10

attachment.php

S: 23 [destroyed]
B: 21 [Dead]
Z: 20 [F8: destroyed, I7: destroyed, L5: destroyed; others: unhurt but paralyzed 4 rounds]
J: 16 [27/40, -700 XP, mage armor, sickened, fast healing 3 (4 rounds)]
D: 16 [unconcious, fast healing 3 (4 rounds)]
B: 14 [-99 (severely wounded)]
DL: 13 [destroyed]
K: 13 [31/55, fast healing 3 (4 rounds), dazed]
J: 22 [31/31, 1 non-lethal, fast healing 3 (4 rounds)]
A: 11 [26/49, fast healing 3 (4 rounds)]
D: 10 [30/31 hp, fast healing 3 (4 rounds)]
U: 10 [24/59, sickened, prone, fast healing 3 (4 rounds)]
M: 4 [34/34, fast healing 3 (4 rounds)]

Light: Shadow illumination (20% miss chance) outside of Khensu's torch.

Map Key: A: Ashlyn, B: Stitched-together corpse, D: Daellin, D: Danovich, DL: Magic-infused undead, d: Edi, h: Horse, h: Valo, J: Jarrith, J: Janis, K: Khensu, M: Marot, r: raven, S: Blackened skeleton, U: Sir Urik, Z: Plodding zombies
Conditions: Mist grants concealment to creatures 30' away. Cyan Border: mirror image, Dark green Border: Sickened, Grey: Dying, Light Green Border: Entangled, Olive: dazed, Orange Border: Inspired (+1 save vs fear, charm, compulsion; +1 to hit and damage), White: unconscious, Transparent: Dead, White Border: Paralyzed.

[Actions?]
 

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James Heard

Explorer
Janis throws a gob of acid at the priest, clearly either tired from the long fight, frustrated with her inability to hit anything, or bored with the prospect of merely dying in the middle of some mystery where the major players haven't even revealed themselves. Or all of those things, who can tell with the perky, always optimistic mage?
 


Stormwind

First Post
Ashlyn smites the stiched together undead creature.

[Full attack vs 'B']
[Smite attack +15, damage 1d8+9+1d6; second attack +6, damage 1d8+3 (attacks include flanking bonus)]
[Note: the smite attack is treated as a good aligned weapon for bypassing DR]
 

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