Storms of Change [IC]

Torch? Torch? What am I? Their lackey? There's Hobgoblins to slay! Pushing Piece of Meat forward, Zanock advances on Hobgoblin 5, swinging his Flachion furiously. "RAAAAAHHHH! Die, goblinoid scum!
 
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Bert, hp 9/10, +4 light crossbow (1d8)

Bolstered by his great shot and by the return of Darien, Bert loads another bolt on his crossbow. His confidence diminishes quickly however when he ears the worg rider that made it through. They are inside the ring ! Fharlanghn protect us ! Invoking his god calms him for a moment and he turns around to scan the darkness for a target, shaking once again.

OOC : reload and ready action to attack any enemy who come into the light, inside the wagon ring.
Edit : He will also use his Luck power if the worg rider really seems to be coming for him and he misses.
 
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Dunathar sees the worg-mounted hobgoblin and thinks it seems to be a good target. Moving quietly, he directs the shortsword to it´s heart.

[Move to k-10 and attack the hobgoblin riding the worg. If another one is already attacking him, then try to get a flanking bonus.]
 

Round 2 (partial)

Etherial, back with the caravan, regains some of his bravery. He backs his horse up, and with cover from Wagon 7, fires his crossbow at Hobgoblin 20. He hits! The crossbow bolt sinks deeply into her chest, and Hobgoblin 20 drops.

Glendrake remains in his tent.

Darien grabs a heavy lance from the wagon with his right hand, holding his short sword in his left hand. He advances to engage Hobgoblins 6 and 7, to prevent them from throwing their javelins without him getting an Attack of Opportunity.

Northern Archers fire at their new target, Darien, who cannot see them. Two arrows land in his side. “Damn hobgoblins!”
Southern Archers advance and fire their arrows at Driver 4. The arrows thunk against the sides of the wagon. Kneeling in the wagon, Driver 4 is well protected, even from archers he can’t see.

Guards 4, 5, 6 take their heavy lances from the wagon, moving out to engage the hobgoblins they see. They engage Hobgoblins 2, 3, 4 and 5, to prevent them from throwing their javelins.

Drivers 3,5,7,9 through touch alone, manage to find their ways around and into their wagons. They call out to their companions to learn what is happening, and notice Driver 6 is not responding.

Mirena makes it to her seat, grabbing her torch and her heavy crossbow.

Sabala waits (readied action)

Dunathar sees the worg rider enter the caravan circle and fire on the blind driver. He moves up stealthily, using Mavdeno’s tent to increase his concealment. At the last minute the hobgoblin hears him, and Dunathar does not get a sneak attack, but his short sword strikes true. The hobgoblin now has two sword cuts. Its eyes flare angrily at the dwarf.

Filbert reloads his crossbow and readies to shoot the first hobgoblin he sees inside the caravan circle.

Zanock watches the worg rider run past him, with Bert’s crossbow bolt in its side. Zanock almost turns to chase after the worg rider, but instead moves in to join Darien’s men, attacking Hobgoblin 5. "RAAAAAHHHH! Die, goblinoid scum!” Zanock shouts, giving it a solid hit. His falchion cuts deeply into the hobgoblin, and the hobgoblin drops. Zanock sees the northern hobgoblin archers. There are four of them, and they are fourty feet away from him.

Hobgoblin 1, mounted on his worg, moves into the caravan circle, and fires his bow at the closest blind target. It’s the halfling! The same one who shot him with his crossbow! Filbert is denied his dexterity bonus in the dark. Hobgoblin 1 fires an arrow at the halfling, followed quickly by another! The first shot bounces off his armor, but the second hits, though very lightly.
Hobgoblins 2, 3, 4, 6 and 7 move away from Darien and his mounted guards, out of the light. Darien’s gambit of engaging the hobgoblins to prevent them from throwing javelins worked, but now they are out of sight again.
Hobgoblin 5 is down, with a big gash from Zanock’s falchion
Hobgoblin 8 throws his javelin at Darien from the darkness. The javelin bounces off Darien’s armor. He starts to move around the caravan.
Hobgoblin 13 glares at Dunathar, who had stabbed him, and retreats on his worg, out of the caravan circle.
Hobgoblin 14 is down, with Driver 4’s bolt in its chest.
Hobgoblin 15 seems to know exactly what an ever-burning torch is! He takes a five foot step and picks it up, then tucks it into his bag, extinguishing the light, as he heads into the caravan circle.
Hobgoblins 16, 17 and 18 run to Wagon 5, the Carriage, and Wagon 6, putting their javelins away and drawing their longswords as they climb into the wagons!
Hobgoblin 19 grabs the ever-burning torch near him, tucking it into his bag, then moving into the caravan circle.
Hobgoblin 20 is down, with Etherial’s bolt in its chest.

Action is paused here while others post. I guess the ‘round’ structure is sort of artificial. At times like this I'll just resolve combats until there’s nothing left to resolve :)

GPEKO - Filbert’s readied action turned out to be not useful (at least so far). You can make a new action for Filbert if you want, at Initiative 13.

Initiative
22 Etherial
21 Glendrake
20 Darien
19 Hobgoblin Archers
19 Guards 4, 5 and 6
19 Drivers 3,5,7,9
18 Mirena
18 Sabala (readied action)
17 Dunathar
17 Filbert (readied action)
16 Zanock
13 Hobgoblins
--current point--
13 Alan
13 Braveheart
11 Ogres
11 Driver 1
10 Drivers 2,4,6,8,10
9 Rowyn
8 Guards 1, 2, 3
6 Mavdeno
6 Thevin

Status
Hobgoblins 1 and 13 are injured.
Hobgoblin 5, 14 and 20 are down.
Drivers 5 and 9 are injured.
Driver 6 is unconscious and dying.
Darien has 2 arrows in him.
Bert has 2 points of damage
Etherial has Mage Armor
 
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Combat Map - Round 2 partial
Please note grid has changed.
 

Attachments

  • Ambush2a.jpg
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OOC: Anything in italics are thoughts, not spoken loudly.

Ahh, finally opponents worth my cause! Let's slay some more! Zanock turns around to the northern archers, eager to down some more by the power of his blade.
 
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The hobgoblins are wearing studded leather, but in a different style then those from the other day. These hobgoblins wear armor that is green in color, but covered with black blotches. There war banners are green, with goblinoid writing on them.

The Red Claw Clan's armor was decorated with red trim, and covered with abstract hook (claw) patterns. Their banners showed a red claw on a black background.

Edit Oops sorry Thels, I edited the post above.

Edit can anyone speak goblinoid? If so, you can read the banners, or understand their warcries.

Thels - You see the four hobgoblins off the map at squares J32, L32, N32 and P32
 
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Rowyn draws a breath and Inspires Courage +1 as loudly as she can, hoping everyone can hear. She stays with Sabala, hoping the dog will protect her from any attackers drawn to the noise, and digs in her pack one-handed for a torch. (She will hold the short sword in her other hand, hopefully allowing her to use it without penalties for dropping an item.) [Sorry for the delay. RL caught up to me for a few days. :)]
 

Bert hp 7/10

This is too much ! Filbert can't see his enemy and now he's getting shot by arrows. He will make a run for wagon 1, go under it and take cover (or hide) behind one of it's wheels (remember he's short :D ).

OOC: can't we see a little by the moonlight (at least those with low-light vision) ? From what I remember, the bright moon was shinning. Is it overcast ?
 

OOC Yep, Etherial and Rowyn can see as well as if it was daylight. Dunathar can see out to a range of 60' (same as the hobgoblins). Zanock can see out to 120 feet.

An animation of this battle would be really cool, with all the torches winking in and out and moving about :)
 
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