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Storms of Change [IC]

BACKTRACK

To Bert: "Whoah, what you just did? That feels odd! You're one of those shaman fellows that do weird things to help warriors? Odd, you not look like one."
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When Zanock sees others digging holes, he'll help as soon as he get's his hands on a shovel or similar item. During the digging, he tries his best to shovel as much ans as fast as possible, wondering if he leaves an impression on the others. After the shovelling, he'll try to find a place in the shade to rest.
 

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Devan, looks over the graves one more time, then turns and goes back to the caravan. He rides in the rear of the back wagon, with his bow in hand.
 

It was really remarkable to see the massive orc dig. Zanock scooped up so much dirt at a time that his shovel broke! He had to slow down after that. Those shovels are just so fragile...

Etherial goes and puts all the feed he can find out for the animals. Maybe someone else will come by who can take care of them. He pets the farmer’s horse goodbye, then leaves.

The caravan starts up again. The stop, investigations, and burials at Dimlud Thorp took a couple hours, and the caravan is running a little late. Devan takes the spot in the rear wagon, to keep a watch behind the caravan, his bow at the ready.

During the afternoon you see the drivers peering up into the sky, searching for something. As word gets passed down the line Mirena tells you that Darien had spotted another Vizelan elf patrolling the skies on a giant eagle. Only one other driver seems to have seen it.

Towards evening, Devan thinks he sees some humanoid-sized shadows scurrying behind a tree, but when he looks again he sees nothing. It’s probably just the evening shadows playing tricks on him.

It’s not until the sun is starting to set that you reach the walled town of Radigan. Unlike Flinock, Radigan is an ancient town, founded while the region was part of the Jangis Empire. Massive carved lions loom over you as you pass through the ancient stone gatehouse. The caravanserai is not far inside the gatehouse. The wagons and animals are taken care of, and sleeping arrangements are made for you in the common room. All the guards and drivers will be heading over to The Shining Griffin, where dinner and ale will be on Darien. Of course, each of you is free to take other lodgings or meals on your own elsewhere, or any other actions. You hear that the merchants will be going to the King’s Cup.

Darien tells those involved in the ambush that he thinks there will be enough loot to purchase a potion of cure light each. He’ll pick one up for you, if you want one (or any other item worth the same amount). Etherial, who had given his potion to Zanock, wants one. Darien will sell the loot and buy the supplies in the morning.

OOC GPEKO – Please describe the conditions under which you want to mutter strange words and make mystical gestures in Glendrake’s direction. ;)
 
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Bert

To Zanock:
"A shaman ? No, not really." Filbert smiles at the notion of him being a wild shaman. "Have you ever been to a human city, Zanock ? Not everything function like an orc tribe you see... No, I'm just a simple wandering follower of Fharlanghn. He's a great god that watch over us, the travellers."

At the thorp:
Seeing everyone helping out to bury the corpses. Bert also picks up a shovel or tries to help in some way. I guess it's really the right thing to do.

In Radigan:
Bert visits the old town for a little while looking at the various statues and keeping an hear out for any rumors or problems. After this, he will rejoin the compagny at the Shining Griffin.
 

Rowyn's non-thinking is interrupted by Zanock's almost frenzied digging and Etherial's thoughtfulness regarding the animals. Her mind is too tired to really comprehend either action, though, and she merely continues the work until it is done.

She climbs into the back of the last wagon, taking the rear look-out post. From there, she can focus only on keeping watch and her mind wanders only a little. Sabala trots along behind the caravan.

When they reach the city, Rowyn nods her thanks to Darien. "I will take a potion, though I hope we won't need it." She will follow the rest of the caravan guards and sleep and eat with them, unless a majority of the rear guard does something different, in which case, she will stay with them. If she can, she will snag a veteran guard or driver and ask quietly, "Is Darien always this good to his people?"
 


Bert’s been planning on casting Detect Evil on Glendrake when he got the chance, but he didn’t want to walk right up to him in plain sight. He waits for the right moment. He thinks getting him while he exits his carriage would be a good opportunity, so he quickly moves within sixty feet of the carriage as they arrive at the caravanserai. Bert looks around for an inconspicuous spot to cast his spell, and finds one. It is a good distance off, but still within range, near some crates. Glendrake, Thevin and Mavdeno emerge from the carriage. Bert senses the presence of evil, but it’s not from Glendrake. It’s from Mavdeno. It’s a faint aura.
 
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Rowyn pulls Mirik aside to ask him if Darien is always this good to his people. “You mean the potions? Well, looks like those hobgoblins had a fair amount of loot on them. Most of the loot comes from the weapons and armor that we sell. That’s why its great to travel with wagons, eh? You can carry lots of stuff with you.”

Rekar joins in, “The roads are dangerous, and getting more dangerous every day it seems, but like I said before, most creatures will leave a well-armed caravan alone. It’s not every day that we face an ambush like that…” Rekar trails off for a moment, lost in thought. After a long pause, he continues, “I still can’t believe we survived with so few casualties! The gods must have been smiling on us.”

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Bert, interested in the ancient sculpture, wanders around Radigan a bit, admiring the sights. He makes friendly conversation with some gnomish passersby wearing colorful blue capes. They tell him that Radigan is a blessed city. Invaders from Goruka have overrun the Duchy on several occasions, but the town of Radigan has never fallen to their siege engines. It’s ancient stone walls are very solid and well built, and have stood for millennia. It’s rumored that the walls are enchanted.
 
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"I´ll take the money instead" says dunathar referring to the potion. Still too beaten by the horse, he´s in no mood to visit the city and try to adquire some (illicit?) money, so he stays at the caravanserai.
 

"Actually," Rowyn says, "I was talking about feeding the drivers and guards. Is that in the contract? Seems to me that most mercenaries, pardon the term, get only their pay . . .?" She trails off in a questioning tone.
 

Into the Woods

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