• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Storms of Change [IC]

[OOC: *Wipes the sweat from his brow* Okay, good... less of a panic now.]

Okay, in that case, forget the shield part for now. Alan'll go two-handed on their arses until he feels that he's at risk more than he really should be (I'll call it, unless I can't get online for the next few rounds, in which case, please oh might Gods, save my un-humble ass for another day!).
 

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uh, oh, uh, oh. Where did all those hobgoblins came from? what´s all that about ogres? hell, they are made of iron or what? Hey, that one look distracted Dunathar steps right next to the hobgoblin fighting with Alan and stabs it from behind.

[If I understand right, H23 is not there, so moving two squares east shouldn´t be a problem for Dunathar, thus flanking hobgoblin #24 (not charging, though)

Of course, Dunathar attacks h24 then. :D

Edit: h24 is not there, so I´ll just attack #15. Those hobgoblins placed themselves so I can´t flank anyone. And that´s bad, since it transforms my shortsword into a greatsword.

Silentspace, you´re doing a great job with this huge battle.]
 
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Rowyn'll do the first action. Can I see the driver from my current location? If so, I will take a potion of Cure Light with me. If I can't, I don't have any idea he's in trouble beyond being attacked, so I wouldn't bring one.

Rowyn doesn't really care what Sabala does, as long as it's useful. :)
 

-- Round 4 (cont) --

Dunathar, seeing Alan fighting alone in the darkness, steps in to give him a hand, striking Hobgoblin 15 down to the ground. Knowing Alan can’t tell what’s going on in the darkness, Dunathar says “He’s down!” Dunathar sees the end of the ever-burning torch that Hobgoblin 15 picked up sticking out of his pouch.

Zanock chases Hobgoblin 9 down, shouting “Die coward!” He hits it for ridiculous amounts of damage, and it falls.

Bert points at Hobgoblin 1 and says “Braveheart, attack!” Then he swings himself up, climbing easily on the back of the wagon, crossbow in hand. He sights Hobgoblin 1, but his shot is difficult because of his allies surrounding it, especially Guard 3’s horse, who pretty much blocks the shot. Instead he shoots at Hobgoblin 23, who is just running into the circle. He misses.

Hobgoblin 1 rides out of the circle, tucking whatever was in his hand back into his bag. He rides south, between the carriage and Wagon 7 (off the map).
Hobgoblins 2, 3, 4, 5 and 6 are down.
Hobgoblin 7 remains out of sight to the east, and fires an arrow at Driver 9. The arrow bounces off Driver 9’s chain shirt.
Hobgoblins 8 is down.
Hobgoblin 13 rides off, tucking something back in his bag (off the map)
Hobgoblins 14, 15 and 16 are down.
Hobgoblins 17 and 18 climb down off their wagons and run off to the south.
Hobgoblin 19 runs full speed away to the south (off the map)
Hobgoblin 20 is down
You guess the hobgoblins have been communicating to each other with their warshouts all along, so have a rough idea of what’s going on in the battlefield. Could they be running off because so many of them have been slaughtered? Or is this part of their battle strategy?

Braveheart takes off like a bolt! He runs after Hobgoblin 1 and his worg full speed out of the circle, hot on it’s tail! (off the map). You guess that Braveheart caught up to it, since he was running full speed and Hobgoblin 1 was taking a double move retreat action. You hear barking and growling in the distance.

The ogres keep advancing, the small patches of ground visible in their torchlight flying by beneath them as they advance on the caravan. They are now 40 feet away. Hobgoblin 7 becomes visible just in front of them.

Driver 1 turns to fire on the hobgoblins on Wagon 6, but sees it run off. He considers shooting at Ogre 3 again, but instead fires at the now visible Hobgoblin 11, hitting him point blank. It goes down.

Driver 2 follows Driver 1’s lead, firing at Hobgoblin 10, missing
Drivers 4, 8 and 10 fire at Ogre 3, all missing!

Sabala takes off like a bolt after Hobgoblin 1 and its worg, following Braveheart. It reaches them and snaps again at Worg 1, missing. (off the map)
Rowyn grabs her potion of cure light and climbs into the wagon. She sees Driver 7 is injured, but not badly.

Guard 1 takes a vial from Guard 2’s pouch and hands it to him, then mounts his horse.
Guard 2 drinks the vial. He still looks bad
Guard 3 rides through Wagons 9 and 10, and then diagonally across the field. Ogre 3 looks almost dead, but Guard 3 ignores it and moves to attack Ogre 4, maneuvering his horse to stay out of range of Ogre 3’s club. As he approaches, Ogre 4 gets a free attack at Driver 3’s horse. The club glances off the horse’s hide. Guard 3 and his horse hit Ogre 4 with two hooves and a heavy lance (not a charge).

Mavdeno does not appear.

Thevin comes out of her tent and stands in front of it with her long spear, guarding against an ogre charge. She says, apparently to Glendrake “Two hobgoblins still in the circle!”

-- Round 5 --

Etherial, seeing Guard 2 is hurt badly from all the javelins and arrows he took, rides over to him and heals him with his arcane magic. “Grab your lance quickly! The ogres are coming!”

Glendrake remains in his tent

Darien stirs his horse on, charging Ogre 4. He has a bit of bad luck though, and only one hoof hits.

Hobgoblin 9 is down
Hobgoblin 10 tucks the everburning torch in his pouch and runs off to the north (off the map)
Hobgoblin 11 is down
Hobgoblin 12 is falling. He drops the torch and fires one last arrow at Mirena, missing, before he loses consciousness.
Hobgoblin 21 runs away to the south (off the map)
Hobgoblin 22 is down
Hobgoblins 23 and 24 run away to the south (off the map)

Guards 4 and 5 move through the caravan and stop between some wagons, blocking entry into the caravan circle.
Guard 6 charges Ogre 4. His horse hits with one hoof (critical), and the lance strikes clean through Ogre 4’s chest. Ogre 4 is down.

OOC Alan has nothing to attack. Greatfrito, you can make a new action for him.

Initiative
22 Etherial
21 Glendrake
20 Darien
19 Hobgoblin Archers
19 Guards 4, 5 and 6
--stop point--
19 Alan
19 Drivers 3,5,7,9
18 Mirena
17 Dunathar
16 Zanock
13 Filbert
13 Hobgoblins
13 Braveheart
11 Ogres
11 Driver 1
10 Drivers 2,4,6,8,10
9 Rowyn and Sabala
8 Guards 1, 2, 3
6 Mavdeno
6 Thevin

Status
Hobgoblins 1 and 13 are injured.
Worg 1 is injured
Hobgoblins 2, 3, 4, 5, 6, 8, 9, 11, 12, 14, 15, 16, 20 and 22 are down.
Ogre 3 has 5 bolts in him, and looks almost dead.
Ogre 4 is down
Drivers 5, 7 and 9 are injured.
Driver 6 is down.
Darien has 2 arrows in him.
Guards 1, 2 and 6 are injured.
Alan has 1 point of damage.
Bert has 2 points of damage (+1 from the boar earlier) and Entropic Shield
Etherial has Mage Armor
Rowyn’s Inspire Courage is in effect.
 
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Combat Map
 

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"Ha!" shouts Dunathar. "Run, goblin scum! You´ll never get my money! Hey Alan, you have one of these magic torches at your feet" And looking at his sword mutters "This is easier than it seems."

Seems that the only enemies willing to fight are ogres. The dwarf gulps down and exchanges weapons, readying his crossbow.[Two move actions to sheath and draw weapons]
 


Rowyn looks at the driver in concern. "Do you need this?" she asks, holding the potion out to him. She will ready an action to attack anything threatening that comes within range.

Sabala does her thing. :)
 

Bert

Bert surveys the battlefield from his high position and notices the ogres approaching from the east. Those are huge brutes ! Hopefully, with all the hobgobelins gone, Darien and his gang will be able deal with them. He reload his crossbow and aims for the nearest ogre he see (ogre 1, if he has LOS).

OOC : go doggies go !!!
 

Rowyn sees that the Driver is unconscious and bleedin to death from the sword cut given to him by the hobgoblin. He doesn't look like he'll bleed to death right away though. He can't respond to her question.
 

Into the Woods

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