How did Wish get nerfed in 3E? The 1e/2e version was only castable by humans and had serious drawbacks of namely requiring bed rest for the better part of a week and aged you permanently 5 years. The 3e version only loses 5000xp which can be presumably gotten back by adventuring....
Yeah, but look at the actual power of the spell: In 3rd Edition the scope of a
wish spell is severely limited. In 2nd Edition, a
wish could literally do anything (albeit with the risk of DM word-twisting).
Many of the things that a 3rd Edition
wish spell can do (requiring 5000 XP) can actually be done with a 2nd Edition
wish spell with no penalty at all. 2nd Edition PHB, pg. 197: "If it is used to alter reality with respect to damage sustained by a party, or to bring a dead creature to life, or to escape from a difficult situation by lifting the spellcaster (and his party) from one place to another, it will not cause the wizard any disability."
And 2nd Edition
wish and
limited wish spells had no casting time. It was the equivalent of a free action.
Similarly, the Stone Shape spell in 2e had a 1 round casting time (is a std action in 3e), was a 5th level spell for wizards (became 4th level for wizards in 3e) and affected only 9 cu ft +1 cu ft/level (the 3.x version starts at 10 cu ft + 1 cu ft/level)
This is somewhat my fault. I meant to top
stoneskin, but apparently my fingers had other ideas.
Compared to the 3e version? I thought the argument was that the 2e version was as customizable as the swiss army knife version that the 3E wizard was.
Which is odd, because that's not what I said. In fact, I've made a point of reiterating what I said several times and you're still getting it wrong.
You've misread and misrepresented other people's posts several times in this thread now. I think it would behoove you to actually slow down and read the posts you're trying to respond to. Your penchant for miscommunication is not serving you or the discussion.
(with no wand of Knock, are you really going to use up your 2nd level slots for that spell or are you going to let the thief handle it?)
Wands are not cheap. The XP cost if you're creating scrolls and wands for yourself actually becomes significant very quickly. (I've got a wizard in my current campaign who does it. It helps a lot... but it also means that he's already a full level behind the other PCs. That's a meaningful trade-off.)
I'm going to take a wild shot in the dark here and guess that your 3rd Edition campaigns got rid of the XP penalty for crafting magic items. I know that's popular, but it does have a rather huge impact on game balance.