Stupidest things PCs/DMs have done


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Herobizkit said:
I gotta ask... what are level 1 characters doing around people casting Walls of Force and facing off against three dragons?!

He's probably just a kid. (No insult intended!)

I remember a lot of early sessions in my life that were based more on crazy excitement (monty haul dungeons with +15 vorpal intelligent demon possessed swords that grants flight, invisibility and wishes. :cool: ) than anything else.
Big thrills ya know. Balance really wasn't something we even noticed back then.
There usually comes a time when the games and gamers start to mature a bit and a sense of reality settles in to make the sessions more grounded.

As long as it's fun, that's all that matters. :)
 

Zogmo said:
As long as it's fun, that's all that matters. :)

Yeah, must be a hoot, having the DM kill your PCs in rapid succession. Level 1 character being stepped on by dragon. Level 1 character being crushed by dragon. Level 1 character being incinerated by dragon. That sounds worse than Call of Cthulhu :p
 

Trying to evade a bounty hunter, Carl and his faithful wookiee Gragga sped toward a planet's surface, hoping to pull up at the last possible moment.

Being a physics dropout, he underestimated the power of gravity and a sublight engine and he smashed into the planet's surface, his ship exploding in a ball of flames. This manuever is now known as the "Fury Lansik Suicide Drop."

For the record, he tried to pull up when he was 20 meters from the ground.
 

My cousin told me about this one.

These three agents -working for the fictional American covert agency in our game- were trying to penetrate the security of the Main Villain’s secret island base.

They hit on the idea of chartering a plane and flying the short hope from the resort island of St. John to the villain’s hide out. They charter the plane and meet the pilot early in the morning the following day for their sight seeing trip.

One of the agents recognizes the pilot as one of the villain’s henchman. Without explaining to the other two what hes up too, Manny pulls his pistol and shoots out the radio.

Only then does he explain to the others that their pilot is in league with the bad guys. At this point, a struggle ensues –as one would expect.

In the course of the struggle with the pilot –who incidentally was NOT in league with the Main Villain- Moe opens the pilots side door as Jack cuts loose the seat belts while Manny keeps the poor pilot in a choke hold from his position behind him.

Long story short, the innocent pilot gets tossed out of the plane at five thousand feet and meets a harsh death in the waters of the Caribbean.

Only then does it occur to the trio of players that none of their characters have even a single rank in piloting skill. Despite their best efforts, the plane crashes swiftly into the Caribbean.
 

Lalalei2001's campaigns have had more deaths that I have ever heard about in all other campaigns combined. Does anyone in your group make it through more than one session without dying?!

Olaf the Stout
 


There was an interesting encounter in my old campaign where the PC's were hit with a disjunction spell. Only one of them was out of range (being in a Maze spell at the time) and the others lost most of their useful gear.

After some thoughts they eventually decided that Dragons have lots of gold so they should just go find one and slay him to get gold for new items. The only dragon they currently were aware of was a Huge Half-Fiendish Black Dragon they had run from previously after a round.

"We'll be prepared this time so the fight will be different" argued the scout who was the only one who still had equipment and who originally had the idea to kill the dragon. So some planning happens and they find the dragon to attack.

The scout (who was an archer) for some odd reason decided to charge the dragon since he won initiative and attack it. Neither of us knows why he did it but at the end of the round he was lying dead under the dragon.

At this point, out of game, one of the PC's says " who's idiotic idea was this anyways?".

Another one points at the dead scout under the dragon (IE he pointed at the PC at the table) and says "It was Jim's idea".

The group realized the idiotic error in their ways right then and there and teleported theirselves out. Poor dead scout.
 

This was first edition D&D and the characters were arranged in a circle with fighters to the outside and spellcasters on the inside. They were fighting a mob of demons of various types and levels. The thing is there were enough characters to form a tight circcle, but they just weren't doing it. There was just enough space between each of the fighters in the outer ring that the demons were trickling through. I remember my frustration when the players set up the ring, just knowing they were going to get their butts kicked because they tried to control just a little too much ground. What could have been an easy fight was now potentially a TPK. I also remember a round or two into it, thinking the outer ring wouldn't last one more round; death was coming.

...and then the party leader yelled out for the fighters to bring it in a little. He then adjusted all his fighters backwards about 1" each, making for a decent circle big enough to protect the casters and small enough to seal off the gaps. The next player did the same as did the next (we were running 2 segments at a time, staggered between the characters and the enemy. Saved, I thought, this would take care of it; it would be tricky but they might actually pull it off.

Until the last player stepped up. He proceeded to take all of his fighters and turn them around. They ran at full speed to the center of the circle and then turned around again. So, we now had a tight ring of fighters in the middle - standing behind the spell-casters - and another ring of fighters on the outside, the latter ring now looking like swiss cheese. And with the last player done, I now ran the enemy for 2 segments.

...TPK.
 

Lalalei2001 said:
Yeah, sometimes.

:D

I'm glad you guys seem like you had fun with the game, but from the things you've mentioned in this thread, I'd have lasted maybe 2 sessions with your game before running like my ass was on fire.
 

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