Superheroes of the Trust Game Thread II

Amanda had been quiet up to that point, really nothing unusual. "No rest for the weary. Glad I decided not to wear a skirt. . o O { Wish Thess was here }

Instead of rushing in there with guns blazing we should try for a stealthier approach, find out what's really going on and if theres are non powered inviduals let the authorities handle it; this is supposed to be our day off. . o O { That, and I didn't think I'd need the costume
} she stands and follows Optic out, no doubt looking very much displaced in her capris, warm-up jacket and sneakers next to his super suit.
 

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It doesn't take that long to get to the boxes. There are about a dozen of these large metal-and-glass structures, all blocked off by locked doors with keycard entry. When you get to the area, a stadium guard tries to sotp you, but Hope presents her badge and he backs off. Only two of the skyboxes are shielded, and he is not in the ones that are not, so far as Optic can tell.

Meanwhile, at Trust HQ...

Ms. White pages Viridian. "Hey, I see they've left you behind on their little baseball adventure. If you wanna talk spells or whatever, I have some time right now."

Meanwhile, on the Jumbotron, a recruitment commercial for Barrington's crew, which is calling itself the One World movement.

It begins with his new logo, a globe using one of those "upside-down" projections that have South on top, with One World written around it (one on top, world on bottom), and zooms in to show captioned improvement projects throughout the world.

"Want to help humanity? To save the less fortunate from war and famine? To develop the entire world so that all can live the lives that we take for granted? Join the Compassion Force, and work on vital projects for the betterment of our world. Or, if you want to take on evil more directly, ask about our Army of Hope, which protects the innocent from oppression worldwide. "
 
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"It's always the one I don't choose," Hope quips and randomly choses one of the shielded boxes. Whichever one she chooses, they'll go for the opposite. ;)
 
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After hope chooses one and then begins moving for the other one, Optic quickly steps up to the one she originally chose "Don't second guess yourself. Assuming he's in one of these two boxes, then If you chose right, he's in here. If you didn't, then once we see what IS in here, we'll know he MUST be in the other, and we'll be prepared. Either way, this will find us something." He stops with his hand raised, about to knock on the door
"So... plan, or should I just wing it?"
 

Hope grins at Jack. "Wing it. With the Russian mafia, they respect how ruthless you are willing to be." she adds helpfully. "They tend to be very machavalian in attitude."
 

"Wait, I think we might have an alternative option. These suits have some sort of security. Perhaps even cameras. I don't think it would be too hard for Optic to simply check that avenue out first, in case it's a possibility. Would save us the surprise option..."

Wren is thinking aloud, especially after the comment of Wing It. Things always went wrong on that option.
 


"Someone trying to mess with baseball games? What does the Russian mafia think this is, tennis?"

Nitro follows the others up to the boxes. "I think I saw Tommy Lasorda up here once. Won't be much space left to hide if you're in his box. Except behind him."
 


OOC: hack the planet!!!


Optic concentrates his senses, trying to locate any cameras within the suites. (See if there's wires heading in, or signals coming out via super sight senses and radio-sense datalink.) If he does locate something, he tries to tap in and look into both rooms. If he can't, or is unsuccsesful at tapping in, he shrugs and knocks on the door.

[sblock=ooc] Computers +16 if needed.[/sblock]
 

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