Superheroes of the Trust Game Thread II

"I think less is more in this case," Thessaly says.

"We could just say, 'Call us.' and have a secure phone number. They'll know who the message is from because of you two zipping around in the sky. If they know who it's from, then they can probably work out what it's about...but if we don't spell it out, then they won't be SURE and might be more likely to follow up."
 

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"Or you could simply put up one of Nitro's signing fotos with the message, CALL ME and a number. Simple, to the point, and she'll recognize him. Like Viridian said, less is more..."

Either way, Wren is set to get this underway. Something was gnawing at him, but he stayed on the conversation. He had to keep his mind on track.
 


(Who was just where according to Mr. Black?)

"Are we going to use a portal to get most of the way there? Should I go in first to distract the defenses and draw them to myself, or should I stay up and back for a better field of view? Don't jet fighters already have this anti - anti-air stuff worked out?" Megan wonders out loud. "Would the false destinations be a good idea?"
 




"Ok, Star and Apollo will head in with the note, drop it off, while the rest of us are on standby. We will be close enough so that if something happens, we'll get there quickly. If anything goes wrong, don't be a hero, get out of there and regroup."

Wren then turns to the rest of them, hoping that they agree and we get the plan into action. "Agreed?"
 



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