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Superheroes of the Trust Game Thread II

kirinke said:
ooc:
Hope's plans usually are pretty good. And she was against the idea of boarding Aron's freighter in the first place if you remember. She thought it was suicide. And from her vantage, no one's powers were doing any damage to him, or at least no lasting damage. Grabbing and using his weapon against him was a stroke of brilliance. :uhoh:

Hmmm. Using a Hero Point to do this, since I used surge last time.

IC:
Hope is groggily aware of voices whispering to her, even unconscious the spirits speak to her.

He is connected to the powers of chaos, of evil and despair.... Our mistake was as yours, fighting. Our mistake was our downfall. Let us do this one thing, please!

Hope regains consciousness and she weakly grabs Aron's leg, still close enough to touch from where he dropped her. "Some old friends.... Want to have a word." she said and laughed eerily as she spoke a spell.

"Life is power, power is life, feel the strength of Gaia, feel the green and blue, the winds and sea and the ocean of air above." she whispered, channeling all of the positive, peaceful and serene power she can through the link, acting purely as a funnel, an unconscious channel for the bright power she was born from.


Hope's eyes roll back into her head, the last word spoken. She does not see the result of her spell. She hopes it will not be pleasant.


ooc:
Using a Hero point to act as a funnel for all of the bright, positive and fluffy power she can access, hoping that it will harm Aron in some way.

She wants him to scream for once.

An HP can't do all that.
 

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OOC: going to ready an action to use extra effort to power stunt

Teleport R3
Fl: Medium (shadows) (-1), Short Range (-1)
Ex: Accurate (+1), Area [burst] (+1)
PF: Selective
PF: Progression x 5

that gives a 300ft, 25ft radius, 1000lb shadowalk to move allies into the dark room of the plane when Jacobson gives the signal.

On a side note what was an associated power is quickly becomming her schtick O.o
 

DM_Matt said:
An HP can't do all that.

ooc:
She' using the hero point and whatever else she has left in the matter of extra effort, power stunt etc to open herself up to the positive, healing side of nature, the part that is anethema to Aron. She's mostly letting herself be used by the power and her only conscious control is focusing it on Aron, using it as a weapon of last resort.

She thinks it's her last attack, so she's pouring all of her strength into it in order to let the others get away. If she manages to survive it, I'm hoping she will be changed by it. Maybe for the better.

(I'm willing for her to into a coma for a few days because of it, especially if it does Aron damage.)

Positive: bright, peaceful, serene type energies, all the things he abhors.


Hmm. If Aron survives her attack, I wouldn't mind if he gets obsessed with her. After all, she's probably the first female in a long time that's managed to mark him in any kind of way. He might just because she managed to briefly steal and use his own weapon against him. Love at first strike and all. ;)

She should have at least three hero points from the previous fights she didn't use. Also, she's earned at least two. One from the knockout and one from inadvertently skewering Wren.... Though he should probably get one as well from that..... :( :o

Also, edited my previous action post to reflect the use of that hero point. She's feeling major guilt trips at the moment. ;)
 
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"Grace of the Mother protect us," Viridian entreats as she reaches into her belt bag and scatters salt at the feet of Ares. The spray of white particles starts to curl as if blown in a wind into a circle of mystic emblems around the alien warlord. She had no doubt he could destroy the warding...but doing so would cost him time they could use.

(circle ward around Ares! Ref save DC 21)
 

Deciding that enough was enough, and that he would take no more chances with rogue actions, Wren concentrates all his might on the fact that they had to escape. He knows that there is only one chance for him to take, and he gathers what power he has left to conjure up the power that he used not too long ago. Ignoring the strain it was going to take, Wren turns to Voderac, simply stating, "Round one to you... but it's not over yet..."

"Get that plane taking off NOW!"
he calls out, hoping that it is enough to get the plane on its course of escape.

With that, his powers engulf the area, as he bends the cosmic threads that surround everything. They instantly find themselves in the cargo area of the plane, the familiar essence of a slight increase of static charge the only side effect of the power that Wren harnessed, as they find themselves, along with the two KO'ed villains, on their way out of this mess.

Wren, on the other hand, does not have time to take in their momentary reprieve, as his eyes flutter and his energy is spent. He slumps forwards, now out of it...

Teleport Rank 10 (total cost=38pp)
Extra: Accurate and Area
Flaw: Tiring
PF: Selective and Progression x7
 

Hope is still muttering under her breath, halfway conscious, her face twisted in pain and guilt. As Wren collaspes from the shock of the mass teleport, she regains enough of her senses to recognize where she is and what has happened. She rips off the gloves of her costume, working on sheer instinct alone.

"Gaia help me please, I am your channel, I beg of you, heal him, take away the pain I dealt..."she murmurs, so softly that only those closest to them can hear her. As she acknowledges her culpability, a soft, springlike wind swirls around both of them and she seems to glow with a strange blue light that shades everything around it. Her hands begin to weep pure water which pools around Wren, seeping into the worst of his injuries, the injuries she inflicted inadvertantly.

"I'm so sorry..." she repeats, the water taking on the scent of new fallen rain. Tears streak her face, the Furies gift of battle-rage coming with the price of feeling an innocent's pain, the pain she herself drew by accident. As the healing continues, she can feel the strain and drain of her own flagging energy and pours more into it. Once it's done, she collaspes again.

ooc:
Healing, tiring.
Hero point to heal the worst of Wren's injuries and whatever else it can do, even though she knows that he can regenerate. It's the fact that she knows he's hurting that's chivving her to do this.
 
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Star and Apollo fly rapidly in circles as they fly out of the cargo hold. Apollo takes an opportunity to shoot and slightly wound one of the newcomers, while Star blasts the group repeatedly. A couple of them go down (stunned), and the others are hurt as well. Unfortunately, she only damages the landing drone. Star and Apollo get relatively far from the ship.

In the hold, Viridian casts a magical ward around Ares.

Meanwhile, your plane is coming in fast, firing missiles and rail guns ahead of it (each of the five get an action -- four are on weapons, D'Antoni is piloting). A missile strikes and destroys the turret at the back of the ship before it can fire, the explosion blowing off a decent portion of the back of the ship at the same time. The remaining main turret slowly moves to target the ship, but the dual rail guns disable it before it can fire. The missile shot from the other turret lands right in the middle of the villain group, and they disappear in the explosion.

Those of you below decks see the roof explode over your heads as the giant metal doors come crashing down, followed by a fireball. Just then, Wren picks himself up, his ring glowing brightly, teleports you all the the plane just as the roof comes crashing down. One you are on board, the plane wheels around, and unloads the rest of its payload on the ship, crippled by the blinding of the bridge staff, and the destruction of most of its weaponry, sensors, and communications.

Secondary explosions begin in the hold, and the torpedos slam into the front of the ship, blasting holes in the hull and detonating even more ordnance in the cargo bay. Mr. Black smiles, then you see what he was really doing when apparently sitting there waiting for Ares to attack. He programmed of the larger missiles in the ship's missile battery to explode without launching. As the plane speeds away high into the sky, and triggers its scramjets, it is hit by the tail end of the shockwave as the missiles in the middle of the ship all explode, cutting it in two.
 

Megan stares at the explosions, then shakes her head. Our backup is seriously dangerous. Do they even need us? "Let's get the hell out of here. I guess trying to salvage their teleporter isn't going to work?" she says to Apollo. Then she flees the secondary explosions, tearing across the sky at max speed in pursuit of the group's jet.

If she can catch up to jet, then she'll match base speeds. "Can we come in yet?" she yells through the comm.
--------------------------------
Spend HP to cancel fatigue.

All out move.

Def: 29/15. Toughness +9. Fine. HP 1.
 

Victim said:
Megan stares at the explosions, then shakes her head. Our backup is seriously dangerous. Do they even need us? "Let's get the hell out of here. I guess trying to salvage their teleporter isn't going to work?" she says to Apollo. Then she flees the secondary explosions, tearing across the sky at max speed in pursuit of the group's jet.

If she can catch up to jet, then she'll match base speeds. "Can we come in yet?" she yells through the comm.
--------------------------------
Spend HP to cancel fatigue.

All out move.

Def: 29/15. Toughness +9. Fine. HP 1.

(It only worked because you guys basically crippled the ship with your previous attacks. It was a sitting duck for those missiles.)

Jacobson says "Follow us for a minute until we can drop out of scramjet mode. We couldn't risk them managing to fire back with something big."

(They let Star and Apollo in shortly)

Meanwhile, the soldiers are scrambling to deal with everyone's injuries, and they recline the chairs and hook people up to various monitors. Soldiers carryin Hope, Wren, and Nitro to beds, and Black continues helping Nightweaver. By the time Star and Apollo get on board, the badly wounded are waking up (Hope, Wren, and Nitro do in fact). Hope is rather confused, having just had a series of dreams in which she saves the day. The prisoners are drugged so they don't wake up too soon.

Black looks over the data and says "Well, Ares might have survived that, but mostly this was successful We got these guy, destroyed the ship, and most importantly, we found out what we needed to know about Ares'/Barrington's/Hiroshima Shadow's operation in Israel that day."
 

"Is everyone alright? Are we safe now?" Star asks, shakily. "Good job getting everyone out, Nightweaver."
 
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