• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Superheroes of the Trust Game Thread II

Meanwhile, in the telepath's mental construct:

Thessaly blinks, taken aback, and tries to remember the numbers...repeating them to herself under her breath as she watches the proceedings with growing dismay.

"I'm so sorry," she says after seeing the soldier's sacrifice. "We led him right to you. We just wanted to contact you."
 

log in or register to remove this ad

Jemal, Control Freak is probably out of his chains by the time you get an action.
**OOC**
My last action was attempting to counter him. It failed, and then he moved. Then he was chained by her, then I get a turn again, THEN he gets to attempt escape, as my initiative (having readied last round) is right before his... i think.
 
Last edited:

Nitro, 2 HP

Nitro goes after LL again. If she's been stunned and knocked back (>5 ft) by Hope, then move over and attack, PA for 5.

If she's in reach and stunned, Intimidate to demoralize as a move action (+12), then attack, PA for 5.

If she's in reach still and not stunned, Acrobatic Bluff to feint at +12 as a move action, then attack. PA for 5 if the feint works; PA for 2 otherwise.

"The bigger they are..." Still not original, John!"
 

Nitro goes after LL again. If she's been stunned and knocked back (>5 ft) by Hope, then move over and attack, PA for 5.

If she's in reach and stunned, Intimidate to demoralize as a move action (+12), then attack, PA for 5.

If she's in reach still and not stunned, Acrobatic Bluff to feint at +12 as a move action, then attack. PA for 5 if the feint works; PA for 2 otherwise.

"The bigger they are..." Still not original, John!"

Hope turns to LL. "Why do you serve Barrington? Money? Power? Domination over your enemies?" she laughed, but it was brittle and cold. "With him, there is only one master. Himself. You are nothing but a pawn, a tool to be used and discarded once it's broken,"
 
Last edited:

Hope turns to LL. "Why do you serve Barrington? Money? Power? Domination over your enemies?" she laughed, but it was brittle and cold. "With him, there is only one master. Himself. You are nothing but a pawn, a tool to be used and discarded once it's broken,"

"Yeah", Nitro chimes in to Hope's questioning. "Why haven't you spotted what's going on?"
 

Wren hears the summons moving quickly down into the base, and to Nightweavers side. He then uses what powers he can to aid her in the poison...

[sblock=OOC]Would HEAL help her out? Or would I have to use the HP to remove her status?[/sblock]
 

Optic continues relaying information as he rushes after Control Freak, running up and Dropkicking the technoob when he finally arrives there.

[sblock=ooc]
I SHOULD be able to catch up with a move action, with speed rank 1 and knowing the open doors.
Hmm.. helpless, eh? And he's a mental character.. SOO..

According to the book, I have +4 to attack and his defenses are greatly reduced, so... Extra Effort to add Power Attack to my Strike ability, Then I use it.

Attack Roll (1d20+9=16) Toughness save DC 32.
[/sblock]

He does so, striking CF accross the face, drawing blood (1 bruise, hp to Optic, CF rerolled). CF looks towards Optic derisively "So you're the one who's been trying to slow me down. You'll regret showing your face here...and your fancy suit."

CF waves his hand and Optic's suit is immobilized, trapping him in place.

"I interface with machines on a level your can only dream of, little boy."

"Star stay with me!" Apollo's bow fades away as the rocker creates a burst of light focused on Murder Mouse's eyes! He then moves to put himself between the enemies and Star.

Visual Dazzle 11 on Murder Mouse.

Murder Mouse fails to cover his eyes in time, and is blinded.

Hope looks up at the Guardian of Mecca, her voice cool, overlayed with brittle overtones. "The tides of evil will overwhelm Earth if Barrington wins and he will not share power. To him, you are either slave or enemy." she sent upwards, her voice carried by the winds she controlled. "Do you wish to be allied with one who will destroy everything you know, everything you cherish?" she asked. "If you wish proof of what I say, I can give it to you."

She turned her attention to the Lybian leopard and lashed out with her main attack, intending only to knock the super out.

"The man you call Barrington offers us dignity and freedom from imperialism. In my country alone he has helped us drill oil more efficiently, and he is helping us terraform and modernize the harsh desert landscape of much of our land. I will not be lectured by you as you stand guarding a prison filled with heroes taken by the oppressors. I will bring your head back home with me!"

The Saudi super raises her blade into the air, catching a bolt of lightning from the sandstorm sending a single spinning energy blade towards Hope riding an arc of lightning. It blasts Hope across the desert. (another bruise, an injury, and a stun).

Crap. It's not fair that those stupid things explode; I had them beat. Is that his power - making things explode or ignite? How can he even hit the slugs like that? Is it anything in his field of vision? Star performs a quick spin, tossing aside ruined pieces of Wren's energy armor along with flash orbs to blind her enemies. "I'm all right."

Megan shifts in front of Thessaly and gets low, then scoots herself and the unconscious witch behind the lind of battle. "Wren... We could use a hand."

--------------------------
Standard Action: Flaring: Dazzle (visual) +11 Area (Burst 55 ft radius) Selective Attack. On Control Freak, Murder Mouse, Battle Bunny and Killer Bee.

Move Action: Move backwards about 20 feet, trying to push Thessaly along with her

Def: 22/14. Toughness 9. Bruised x3. Fatigued. HP 2. Displaced versus sight.

She blinds Battle Bunny, and MM is already blinded. Killer Bee looks right at her, his mandibles vibrating especially fast, and attacks her in response with his stinger launchers. Fortunately, she manages to dodge them as she pushes Thess away of the battle.

Meanwhile, in the telepath's mental construct:

Thessaly blinks, taken aback, and tries to remember the numbers...repeating them to herself under her breath as she watches the proceedings with growing dismay.

"I'm so sorry," she says after seeing the soldier's sacrifice. "We led him right to you. We just wanted to contact you."

"He was a good man. They would have found us anyway, though. Thanks to you and your group, we may manage to avoid defeat."

**OOC**
My last action was attempting to counter him. It failed, and then he moved. Then he was chained by her, then I get a turn again, THEN he gets to attempt escape, as my initiative (having readied last round) is right before his... i think.

(He got away last round.)


Hope turns to LL, (gm adds) taunting her despite the Guardian focusing on her as well. "Why do you serve Barrington? Money? Power? Domination over your enemies?" she laughed, but it was brittle and cold. "With him, there is only one master. Himself. You are nothing but a pawn, a tool to be used and discarded once it's broken,"
(she still loses her action to the stun, but I'm letting her talk)

The gigantic leopard woman is less talkative, and responds simply with smashing Hope into the sand with both fists (last hp spent to reroll, staggered, stunned, bruised), roaring and then hitting her again. (hp spent to surge, granted to Hope who rerolls, still gets a second staggered and is KO'd)

"Yeah", Nitro chimes in to Hope's questioning. "Why haven't you spotted what's going on?"


Nitro goes after LL again. If she's been stunned and knocked back (>5 ft) by Hope, then move over and attack, PA for 5.

If she's in reach and stunned, Intimidate to demoralize as a move action (+12), then attack, PA for 5.

If she's in reach still and not stunned, Acrobatic Bluff to feint at +12 as a move action, then attack. PA for 5 if the feint works; PA for 2 otherwise.

"The bigger they are..." Still not original, John!"

Nitro jumps in front of LL, causing her to lunge at him. He jumps away as he intended, getting behind he and jumping at her again. His wild swing fails to connect, however. (the feint was successful, the attack missed)

Wren hears the summons moving quickly down into the base, and to Nightweavers side. He then uses what powers he can to aid her in the poison...

[sblock=OOC]Would HEAL help her out? Or would I have to use the HP to remove her status?[/sblock]

Wren grabs Thess from Star, grabbing her under the arms, and takes her around a corner. He heals her with glowing energy from his ring. She is suddenly jerked out of Warmind's mental construct, and awakens high and groggy.
 

Nitro continues to attack the off-balance LL, and this time he connects with a jumping kick, knocking her down (stunned, bruised again)
 

Apollo turns his bow into his mighty light axe and charges at Killer Bee and tries to smash him over the head with his weapon hoping to buy Star more time. "Wow that is the most terrible costume I have ever seen... you really need to fire your tailor! Seriously I am not sure I should swat you, or steal your honey."

Strike 10, Auditory Dazzle 11; +9 attack will use a Hero Point if the roll is lower then 10; Utilizing Taunt as a move action (-5) for Bluff +8.
 
Last edited:

CHANGE OF ACTION:

Hope shakes off the lightning strike, and blasts LL with one of her own, slightly wounding her (another bruise ... this does not affect Nitro's attack result).

LL still does hit her, KO's her in one hit, and does not surge. The difference in this case from the previous resut is one more bruise for LL and one less bruise and one less hp for Hope.
 

Into the Woods

Remove ads

Top