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Superheroes of the Trust Game Thread II

(OOC - Uh...how did a Nullify against force stuff work against Telekinesis?)

(TK is magically-exerted physical force)

Warmind brings Viridian, with whom he had already established a psychic connection, back into his simulation and says "Constantine and I go way back. This place is built to resist him. Lots of things that need to be put together or activated manually or are non-digital. He will not be able to stop the self-destruct. Thank you all. You've won this round. I can handle it from here."

Before he returns Viridian to her body, he causes her to mumble to Wren in her sleep " Warmind...says...'s'okay...we can go..."
 

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Wren sees the shots from the foe, and easily blocks them from his own armor. As the others spray at Viridian, he is not fast enough to interpose, as the woman goes down to the poison darts. Eventually, the Extra Effort from his last round is a bit overwhelming, as he tries to think of an action that would aid them.

As he contemplates on how to take out the rest of these enemies, he hears the faint words that it's ok now... as he cocks his head in contemplation. Should he allow the foes to be free, or work on taking them out now? These type of decisions are the hardest to take, unless there was some way to do both. He should aid his allies, but at the expense of letting these freaks out into the world again?

"And it is now, when the choice is obscure, that the right decision is not always the easiest..."

Turning to his allies, Wren simply shrugs off the foes, turning his back to them as he closes his eyes, as the effects of his last little stunt take over. His strength wains, ever so slightly, as the FATIGUE overtakes him. He moves to the fallen allies, turning back to the villains one last time.

"You are luck, Freak, as without your allies there, you would be rotting away for the rest of your miserable life. We will meet again, and when we do... you will not be so lucky..."

With the last amount of strength he has left, Wren uses his powers to channel the familiar cosmic rift, as he teleports the group away from this place, and towards the place where the plane should be, or somewhere near it. Calling into the com-link, Wren states the obvious, "It's time to evacuate, regroup at dropoff site, and let's get out of here. We have wounded, so be prepared..."

With that, Wren's shoulders slump, as he can only take so much of this. He awaits a reply from the others, hoping that the retreat would go better than the fight...

(HP to remove Fatigue, EE to use Teleport with Cosmic Rift, move action to get the downed allies out through the rift)

[sblock=Explanation]Ok, Wren could have tried the interpose, but I don't think it would do much in regards to his decision. Honestly, I would rather have it this way, with him having to make the 'tough' decision. He can easily have a few more options to take, such as Blast with Area Burst, taking all of them out in one big blast, or using Create Objects to put up a HUGE barrier between himself and the foes, making it impossible for them to retreat or get at us. There's a few more options, but now, with the allies downed, and fear of the poison, Wren has to decide on letting the villains go, or taking care of his new team. Well, that's what this game is about, so he's choosing to take one for the team...

Use HP to remove Fatigue. Use Extra Effort again to Power Stunt the Teleport, getting Fatigued again. Brings me down to 2HP and Fatigued next round, where I will have to spend another HP to remove Fatigue, and probably have to power stunt something else to rescue the others.

Looks like this one was another hard fought, yet, lost battle.[/sblock]
 

Suddenly, the Mystery Super flies out of the mess near Barrington's ship, riding a grav-based hoverboard. She summons up a fusion ball and throws it into the Guardian. It sticks in her and the flames spread for a moment and explode, blasting her out of the sky (-6 con, stunned, injury, bruise, staggered, stunned again, bruised again). She falls into the sands. MS lands near her.

Hey. Nitro thinks as he sees this unfold. Cat fight! Oh, right. Nitro remembers what he had failed to just seconds ago. Guess that's what she didn't like.

[sblock="OOC"]I wouldn't say we lost the battle as a whole. We didn't capture Control Freak or defeat those supers inside the base- they won the inside battle. But they didn't get what they came here for and we won the outside battle (even without the Mystery Super's help, Wren is quite uninjured by the standards of this fight so he and Nitro would likely take Guardian from here). Plus it looks like they won't all get away.[/sblock]
 

Wren sees the shots from the foe, and easily blocks them from his own armor. As the others spray at Viridian, he is not fast enough to interpose, as the woman goes down to the poison darts. Eventually, the Extra Effort from his last round is a bit overwhelming, as he tries to think of an action that would aid them.

As he contemplates on how to take out the rest of these enemies, he hears the faint words that it's ok now... as he cocks his head in contemplation. Should he allow the foes to be free, or work on taking them out now? These type of decisions are the hardest to take, unless there was some way to do both. He should aid his allies, but at the expense of letting these freaks out into the world again?

"And it is now, when the choice is obscure, that the right decision is not always the easiest..."

Turning to his allies, Wren simply shrugs off the foes, turning his back to them as he closes his eyes, as the effects of his last little stunt take over. His strength wains, ever so slightly, as the FATIGUE overtakes him. He moves to the fallen allies, turning back to the villains one last time.

"You are luck, Freak, as without your allies there, you would be rotting away for the rest of your miserable life. We will meet again, and when we do... you will not be so lucky..."

With the last amount of strength he has left, Wren uses his powers to channel the familiar cosmic rift, as he teleports the group away from this place, and towards the place where the plane should be, or somewhere near it. Calling into the com-link, Wren states the obvious, "It's time to evacuate, regroup at dropoff site, and let's get out of here. We have wounded, so be prepared..."

With that, Wren's shoulders slump, as he can only take so much of this. He awaits a reply from the others, hoping that the retreat would go better than the fight...

(HP to remove Fatigue, EE to use Teleport with Cosmic Rift, move action to get the downed allies out through the rift)

[sblock=Explanation]Ok, Wren could have tried the interpose, but I don't think it would do much in regards to his decision. Honestly, I would rather have it this way, with him having to make the 'tough' decision. He can easily have a few more options to take, such as Blast with Area Burst, taking all of them out in one big blast, or using Create Objects to put up a HUGE barrier between himself and the foes, making it impossible for them to retreat or get at us. There's a few more options, but now, with the allies downed, and fear of the poison, Wren has to decide on letting the villains go, or taking care of his new team. Well, that's what this game is about, so he's choosing to take one for the team...

Use HP to remove Fatigue. Use Extra Effort again to Power Stunt the Teleport, getting Fatigued again. Brings me down to 2HP and Fatigued next round, where I will have to spend another HP to remove Fatigue, and probably have to power stunt something else to rescue the others.

Looks like this one was another hard fought, yet, lost battle.[/sblock]


(Its not entirely clear where Wren TPed the group to, so for now I'll say to the rest of the group, unless Wren wants to change that)

As Wren's is sucked through the rift he created, he hears CF: "Oh Shi-"

The group appears by Apollo, Nitro and Hope.

Jacobson responds "Got it. We're coming for ya."

MS walks up to Guardian and waves her hand. Guardian shrieks, thinking she was about to be irradiated to death. Instead, much of her clothes simply combust and quickly burn to ash. No longer heavily-covered, her gender is apparent.

MS says "I've taken a picture of you like this. My suit records what I see. This is not women's work in your country. Nor, presently, women's' attire. I'm not going to kill you. Go home with your humiliation. Your people will do it for me."
 


In the distance, Barrington's ship takes off with his remaining vehicles.

Apollo smirks, "So uhh... wait did we win..." he wipes blood from his lips with a curious smile.

Several of MS's team head over with their jump boots. One hands over Nightweaver, who's battered and wobbly but alive.

MS says "Yes. You won. We won. Thanks. You should go though. I will be removing the abandoned base. See ya around!"

They head to the base.

Meanwhile, D'Antoni lands the plane, and the rest of the team comes out to carry in the wounded.
 

ooc:
Previous response lost to the Boards. Um... I'm going to ask if Hope wakes up in time to see Guardian's humiliation. I think I did say that she rolled succesfully to wake up.....
 

(I'm gunna move things along here)

The group gets on the plane while Wren and Reyes do what they can for the wounded. Viridian is in especially bad shape. While the spines are not quite fatal in themselves, but the massive dose of poison is, despite Wren and Reyes' best efforts.

The plane is in the air before Hope, Star, Optic, and Apollo wake up. They wake up naturally, since Wren and Reyes were busy trying to save Viridian.

Shortly after takeoff, a massive blast is detected where the base was. The energy signature is consistent with a small nuclear weapon.

Reports come in from home base based on what you've learned. According to the database, Killer Bee, Murder Mouse, and Battle Bunny were not known to be nearly this powerful. their gadgets must be new, custom built by either Dr. Otaku or Control Freak.

The A.I. says that Mr. Black knows Warmind and his connection with CF, but the A.I. itself does not have that information.
 

Nitro grabs the unconscious Efreet and carries him aboard the plane, outfitting him with appropriate restraints. When he sees Viridian's condition as Wren and Reyes try to save her, his face goes ashen.

A lot of good your strength and invulnerability is at a time like this
 


Into the Woods

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