Hussar
Legend
There is another side of this as well though. While no player needs to be obligated to the DM the reverse is true too the DM is to put it rather bluntly not the players bitch. I have seen players do this, a DM comes and says I want to run a so and so campaign and these are my ideas. The players go sounds fantastic I want to play. So say that DM is upfront that he wants only good aligned characters and here comes a player who has said yes I want to play in your game about heroes and my character is a drow assassin cleric of Vecna. Then when the DM says no the player whines about how unfair it is and goes and whines on forums about the mean DM who think he is god and how players matter too. Then the old saw gets trotted out about how a DM is nothing without his players. Well you know a player is nothing without a DM.
Players fun matters but so does the DM deserves to have a good time too. The players are under no obligation to play in a DM campaign if they don't think it sounds fun but they really should be upfront about it instead of trying to get to have things the way they prefer it.
I play mostly 3.5 and Pathfinder and I have never seen a DM dictate what armor, spells or weapons a PC can choose when building his character. I have seen spells banned and other things banned but I saw that back in classic DnD too.
I played hundred of hours in 1 and 2E and I rarely saw us as being the first of a kind. And yet we were not schmoes once we got a few levels under our belts.
Heh, I find it rather revealing the different examples given.
[MENTION=6777224]Hard[/MENTION]coreD&Dgirl gave the example of playing a straight out of the Bo9S Swordsage. No BAUS races and a no special rules for the class. Sure, it's from a supplement, but, we're not talking about something that requires any extra work from the DM, other than knowing what the class does.
OTOH, [MENTION=9037]Elf Witch[/MENTION]'s example is a player who is trying to force the DM to allow him/her to play a character that blatantly violates every single (perfectly reasonable) requirement that the DM has laid down. And then adds in characterisation of the player of "whining" and completely immature.
No real conclusions here, but, it's funny to me to see the difference in examples. The automatic presumptions of player=whiney, immature git vs the poor, downtrodden, under appreciated DM who's just trying to do his/her job.
It would be nice in these kinds of conversations if people could at least try to assume good faith on all sides of the table.
Then again, threads like this just make me very happy for the group I have. No one tries to "break" anyone else's game, while, at the same time, the DM is perfectly willing to trust that the player will do his/her best to make sure that whatever character gets played will fit within the campaign being played. So our Shardmind works in Darksun and the Minotaur Bard works in Dragonlance and the Kobold bard works in the World's Largest Dungeon.
It's a table situation that I've really come to treasure when everyone at the table just trusts everyone else.