keterys
First Post
Reduce the number of healing surges of all characters by 4*.
When a character takes a short rest, they are restored to full hp at no surge cost.
There are a few abilities you'd need to change as a result - most particularly the bard song of rest ability. Feats which affect amount you heal while resting can probably just be ignored.
* Adjust as desired, based on number of expected combats per day and such. If you do 6+, for example, controllers and certain strikers (like rogues) will be in a tough boat for in-combat healing. But that might be okay.
I haven't tested this, but it does some potentially interesting things, so what do people think? You could in theory mix it up by adding a surge back per milestone, if you want to encourage endless days even more.
When a character takes a short rest, they are restored to full hp at no surge cost.
There are a few abilities you'd need to change as a result - most particularly the bard song of rest ability. Feats which affect amount you heal while resting can probably just be ignored.
* Adjust as desired, based on number of expected combats per day and such. If you do 6+, for example, controllers and certain strikers (like rogues) will be in a tough boat for in-combat healing. But that might be okay.
I haven't tested this, but it does some potentially interesting things, so what do people think? You could in theory mix it up by adding a surge back per milestone, if you want to encourage endless days even more.