PureGoldx58
First Post
Look up new combatants or additional combatants in the DMG or PHB one of the two. I can't remember what book it was in but I know it had rules for this EXACT thing.
Rogue waits five feet from his target - takes a five foot step next round and SA's the Wizard five times (GTWF).
It is obvious that combat as not happened in either the Rogue/Parties example or the Bandit example, and it is also obvious that one person is aware of his opponent without them being aware of him.
The Rogue or the Bandit are awarded a surprise round before combat begins, in which they can perform a standard or a move action.
Look up new combatants or additional combatants in the DMG or PHB one of the two. I can't remember what book it was in but I know it had rules for this EXACT thing.
SRD states Standard or Move actions can be taken.Sorry, but I am afraid you are wrong. Surprise round happens at the beginning of the combat, and it is only a standard action.
The rogue wont join at the beginning of the battle, so he won't get a surprise round.
-Either you will have him join the battle at the first round, and give only him a surprise round at the beginning of the battle
-Or you have him join the battle at the first round, but he doesn't use his surprise round
-Or you have him join the battle at a later point, and he acts first on the next round from the round he joined, but he gets no surprise round/ surprise round happens only before normal rounds begin.
But in any case, if he succeeds his hide check, then the opponents are flat footed to him.
Why does Jackie Chan not get his surprise hit? No one saw him coming, no one knew he was there.
SRD states Standard or Move actions can be taken.
Combat has not started in either example, therefor a surprise round can still occur.
Think about a real world application for a moment. Three thugs in an alley face off against Batman.
Real world application....and Batman!
There is sometimes a question when to roll initiative and switch from scenes to combat. Do you roll at the first punch (sword strike, spell casting, sling stone, arrow, whatever)? Or, do you roll when hostile action is immenent?
Normally, in this scenario (if I were using 2E AD&D rules), I would throw nish when the first punch occured. But, what got me about the new rules is that I needed Bad Guy #1 to have the spear up to granny's neck, ready to kill her. If I don't do that, then one of the PC's could win nish, charge him, and get in an attack before he could spear granny.
That didn't seem right to me.
So, I figured I'd roll nish as soon as the two parties saw each other. I'm willing to change when I roll it, but I don't think I'll allow a PC to move 60' and swing a the bad guy before he can put the spear point through grandma.
Plus, what I have planned after this encounter (this encounter turns into a chase scene--so I can't have the PCs saving grandma too early) rides on the Bad Guy controlling the situation. And, he can controll it if he's got that spear to grandma's neck. The players should hesitate at that because the grandma character is a beloved NPC to the players.
Its better to play in rounds, even if it means having everyone talk in his round.![]()
So....what's going on with the second Grath, hiding behind the wagon? I want him to stand up and throw a javelin if a PC gets close to the wagon. I can't use a ready action, though, since he can't see the trigger.
Still, I'm not sure when to roll initiative for this character. I need to read that pg. 23 of the DMG reference someone mentioned above.
It would seem to me that this character would enter the combat on any nish number he desires, as if he were using a Delay action.
The quetions is, though: Does he catch anybody flat-footed?
Listen CheckIt won't be that hard, since I don't think the Pcs will move silently.
Roll initiative at the beginning, and just ready every turn. Its way easier.
Since he is still and behind full cover (if its full cover) the PCs wont hear or spot him; he will catch flat-footed anyone who won't go around the wagon.
Ohhhhh....good suggestion. See, my inexperience with this set of rules is showing. Excellent thought. Fits what I see in my mind's eye.
Plus, I realized just a moment ago that surprise wouldn't help the hidden Grath anyway. If he's crouching down behind the up-sided wagon, I think it's only fair to count his standing up as I would someone standing up from prone. That's a standard action. Thus, with a Surprise round, there'd be no time left for the attack.
Yeah, I think that's the way to go. Just roll for everybody and play it out, having the two Grath use ready actions.
Now, help me, here. If the hidden Grath gets his action triggered on Round 2, he won't catch anyone flat-footed, right? They should be able to completely defend themselves even though they don't know he's there.
Right?