Maxperson
Morkus from Orkus
Levels 10-17 are only worth 3114 gold? I've been allocating my money poorly.
14-17(you get Forcecage at 13th), and that was money spent.

Levels 10-17 are only worth 3114 gold? I've been allocating my money poorly.
Or fun. Or cool. There are other considerations than just yours.First, I meant resource cost, not GP cost. The 9th level spell slot is the single most powerful expendable resource in the game. IMO it should be conserved for dire emergencies and ultimate boss battles.
Your opinion works for you. Cool. I find it useful against far more. Why? Because fun and cool. Sometimes it's useful as overwhelming force. Others as a defense to keep those smarter enemies away from you. Other times you might want to use it to impress. Other times you might want to trap one of those not stupid enemies by creating the wall as a sphere around it.Second, the only creature that is both dangerous enough to merit a 9th level spell, and also dumb enough to walk into a prismatic wall, is the Tarrasque, which has great saving throws with advantage and legendary resistance.
Second, the only creature that is both dangerous enough to merit a 9th level spell, and also dumb enough to walk into a prismatic wall, is the Tarrasque, which has great saving throws with advantage and legendary resistance.
Forcecage vs. Prismatic Wall is probably a more worthwhile comparison to make, but the spell in question is Wall of Force.14-17(you get Forcecage at 13th), and that was money spent.![]()
One Legendary Resistance lets you pass one save, but creatures tend to get them in 3's. Furthermore, the Tarrasque has good enough saves that it could conceivably pass enough of the 8 on its own to avoid the brunt of the wall's effects. I still maintain that the spell is good though, even in the given situation.But Legendary Resistance lets you pass ONE saving throw. Not the EIGHT that PW demands.
One Legendary Resistance lets you pass one save, but creatures tend to get them in 3's.
The saves are all dex saves and the Tarrasque has +0 on those. The DC will be 19 at that level, so even with advantage he's pretty much failing his 4 out of 7 saves after using up all 3 legendary saves.One Legendary Resistance lets you pass one save, but creatures tend to get them in 3's. Furthermore, the Tarrasque has good enough saves that it could conceivably pass enough of the 8 on its own to avoid the brunt of the wall's effects. I still maintain that the spell is good though, even in the given situation.