Survivor Subclasses (Non-Magic)- BATTLE MASTER WINS!

JonnyP71

Explorer
Ancestral Guardian (B) 20
Battle Master (F) 21
Cavalier (F) 21
Champion (F) 4
Inquisitive (R) 11
Kensei (M) 22
Mastermind (R) 21
Open Hand (M) 24
Samurai (F) 20
Scout (R) 22
Shadow (M) 25
Storm Herald (B) 16
Sun Soul (M) 20
Swashbuckler (R) 22
Thief (R) 17
Totem Warrior (B) 16
 

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steeldragons

Steeliest of the dragons
Epic
Ancestral Guardian (B) 20
Battle Master (F) 21
Cavalier (F) 22
Champion (F) 2
Inquisitive (R) 11
Kensei (M) 22
Mastermind (R) 21
Open Hand (M) 24
Samurai (F) 20
Scout (R) 22
Shadow (M) 25
Storm Herald (B) 16
Sun Soul (M) 20
Swashbuckler (R) 22
Thief (R) 17
Totem Warrior (B) 16
 


Maxperson

Morkus from Orkus
Ancestral Guardian (B) 20
Battle Master (F) 19
Cavalier (F) 22
Champion (F) 3
Inquisitive (R) 11
Kensei (M) 22
Mastermind (R) 21
Open Hand (M) 22 - An open hand means stop.
Samurai (F) 20
Scout (R) 22
Shadow (M) 25
Storm Herald (B) 16
Sun Soul (M) 20
Swashbuckler (R) 22
Thief (R) 17
Totem Warrior (B) 17
 

rczarnec

Explorer
Ancestral Guardian (B) 20
Battle Master (F) 19
Cavalier (F) 20
Champion (F) 3
Inquisitive (R) 11
Kensei (M) 22
Mastermind (R) 21
Open Hand (M) 22
Samurai (F) 20
Scout (R) 22
Shadow (M) 25
Storm Herald (B) 16
Sun Soul (M) 20
Swashbuckler (R) 22
Thief (R) 17
Totem Warrior (B) 18
 

CleverNickName

Limit Break Dancing
Ancestral Guardian (B) 20
Battle Master (F) 19
Cavalier (F) 20
Champion (F) 3+1=4 Simple, effective, versatile...everything you need in a martial subclass.
Inquisitive (R) 11-2=9 Adjectives make poor proper nouns.
Kensei (M) 22
Mastermind (R) 21
Open Hand (M) 22
Samurai (F) 20
Scout (R) 22
Shadow (M) 25
Storm Herald (B) 16
Sun Soul (M) 20
Swashbuckler (R) 22
Thief (R) 17
Totem Warrior (B) 18
 

Gradine

The Elephant in the Room (she/her)
Ancestral Guardian (B) 20
Battle Master (F) 19
Cavalier (F) 20
Champion (F) 4
Inquisitive (R) 10 "Inquisitive" as a proper noun comes from Eberron
Kensei (M) 22
Mastermind (R) 21
Open Hand (M) 22
Samurai (F) 18
Scout (R) 22
Shadow (M) 25
Storm Herald (B) 16
Sun Soul (M) 20
Swashbuckler (R) 22
Thief (R) 17
Totem Warrior (B) 18
 

Wiseblood

Adventurer
Ancestral Guardian (B) 20
Battle Master (F) 19
Cavalier (F) 20
Champion (F) 4+1=5
Inquisitive (R) 10-2=8
Kensei (M) 22
Mastermind (R) 21
Open Hand (M) 22
Samurai (F) 18
Scout (R) 22
Shadow (M) 25
Storm Herald (B) 16
Sun Soul (M) 20
Swashbuckler (R) 22
Thief (R) 17
Totem Warrior (B) 18
 

TiwazTyrsfist

Adventurer
Ancestral Guardian (B) 20
Battle Master (F) 20 - Interesting, does useful things, has a unique mechanic, fun to play. Battle Master dip feat considered worthwhile for other melee builds.
Cavalier (F) 20
Champion (F) 3 - Boring, does NOTHING special, Swing Sword wait for next turn, repeat forever. Out tanked by Ranger Pets. Dry white toast of D&D.
Inquisitive (R) 8
Kensei (M) 22
Mastermind (R) 21
Open Hand (M) 22
Samurai (F) 18
Scout (R) 22
Shadow (M) 25
Storm Herald (B) 16
Sun Soul (M) 20
Swashbuckler (R) 22
Thief (R) 17
Totem Warrior (B) 18
 


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