Scott DeWar
Prof. Emeritus-Supernatural Events/Countermeasure
Airwalkrr: I have a mostly done dwarf paragon ranger in post 83
Decide on a concept first, then submit your request for rules related to that concept. I don't want to take the time to approve rules when you might not even decide to go with the concept. I understand you want to know what your options are, but I only have so much time. I will say that on the whole I have few issues with most of the Eberron rule books.Various character generation questions (in no particular order):
>Post says to see attached file for Eberron-specific racial paragons- I don't see an attached file; I would be interested in seeing the paragon info for shifters and warforged.
>"Select rules from Eberron sourcebooks on a case-by-case basis"- shifter racial substitution levels (druid), dreamsight and swiftwing shifter traits, shifter feats, Moonspeaker PrC (all from Races of Eberron); Dragonmark feats, Blade of Orien PrC (Dragonmarked sourcebook)
Probable character ideas are either shifter ranger/druid or human rogue/dragonmark heir (+either warlock or soulknife)(swashbuckly adventurer type). Will continue to develop ideas.
Yes, I will extrapolate some sufficient rules. For each +1 level of existing class, a warlock advances a) invocations known, b) power of invocations known (least, lesser, etc.), c) level of invocations and eldritch blast, and d) damage of eldritch blast as if he had gained +1 warlock level. You do not gain detect magic, damage reduction, or any other class-based features of the warlock class. So as a 1st-level warlock/3rd-level human paragon, you would know 2 invocations (same as a 3rd-level warlock), which may be taken from the least lists. Your access to invocations of higher power would be two levels higher than usual (so upon reaching 4th-level warlock/3rd-level human paragon you will gain access to lesser invocations as well). Your invocation level and eldritch blast level would be 3rd (for purposes of overcoming spell resistance, determining duration, etc.; same as a 3rd-level warlock). And your eldritch blast would deal 2d6 damage (same as a 3rd-level warlock).[TABLE="class: right, width: 1"]Table: The Human Paragon[TR][TD="bgcolor: #A68563"]Level[/TD][TD="bgcolor: #A68563"]Base
Attack
Bonus[/TD][TD="bgcolor: #A68563"]Fort
Save[/TD][TD="bgcolor: #A68563"]Ref
Save[/TD][TD="bgcolor: #A68563"]Will
Save[/TD][TD="bgcolor: #A68563, align: left"]Special[/TD][TD="bgcolor: #A68563, align: left"]Spells per Day[/TD][/TR][TR][TD="bgcolor: #FFF2E5, align: center"]1st[/TD][TD="bgcolor: #FFF2E5, align: center"]+0[/TD][TD="bgcolor: #FFF2E5, align: center"]+0[/TD][TD="bgcolor: #FFF2E5, align: center"]+0[/TD][TD="bgcolor: #FFF2E5, align: center"]+2[/TD][TD="bgcolor: #FFF2E5"]Adaptive learning[/TD][TD="bgcolor: #FFF2E5"]—[/TD][/TR][TR][TD="bgcolor: #F2E0CE, align: center"]2nd[/TD][TD="bgcolor: #F2E0CE, align: center"]+1[/TD][TD="bgcolor: #F2E0CE, align: center"]+0[/TD][TD="bgcolor: #F2E0CE, align: center"]+0[/TD][TD="bgcolor: #F2E0CE, align: center"]+3[/TD][TD="bgcolor: #F2E0CE"]Bonus feat[/TD][TD="bgcolor: #F2E0CE"]+1 level of existing class[/TD][/TR][TR][TD="bgcolor: #FFF2E5, align: center"]3rd[/TD][TD="bgcolor: #FFF2E5, align: center"]+2[/TD][TD="bgcolor: #FFF2E5, align: center"]+1[/TD][TD="bgcolor: #FFF2E5, align: center"]+1[/TD][TD="bgcolor: #FFF2E5, align: center"]+3
[/TD][TD="bgcolor: #FFF2E5"]Ability boost (+2)[/TD][TD="bgcolor: #FFF2E5"]+1 level of existing class[/TD][/TR][/TABLE]
Are there any benefits to a warlock from the spells per day column?
LOL @ sugarmomma.Updated char background including more specific elements requested.
[sblock=Yarvok Background]
Yarvokis pragmatic to the point of ruthlessness. At the age of 16, much tohis mothers delight, his warlock powers began to manifest. He had noidea who his father was. His mother was a witch, living out herexistence and raising her son in the sheltering embrace of a darkforest. Yarvok had never really had any interest in the dark arts hismother continuously pressed him towards, but ultimately, she won thatlittle contest of will. One day, as he was doing his favoriteactivity, (target shooting with a crossbow he had been given for hisbirthday) his mother approached him. He ignored her as was his usualresponse, until her hand came to rest gently on his hip. "Such ahandsome young man..." she started. Yarvok paused, his aimingeye rolling to glance back at her as she pressed herselfuncomfortably close. "Have I ever told you of your father? Hisname is -" Yarvok never heard the rest. Baleful images suddenlyclouded his mind and his eyes. In them, he saw his mother, muchyounger than she was now. She was speaking in a foul soundinglanguage to a dark, man shaped figure. Two pinpoints of white hotlight emanated from where the figures eyes should have been. Thefigure held out a piece of parchment. His mother drew a small bladeand sliced her wrist, dribbling it on the parchment and smearing theblots into an arcane mark. The dark figure then rolled up theparchment and consumed it. The scene then changed, and now his motherwakes in the middle of the night, finding a dark and familiar shapestanding at the end of her bed. In an instant, the figure is on her,and Yarvok understands what he's seeing to be the night of hisconception. Through inborn infernal logic, he comes to understand thenature of the deal struck by his mother: She sold the soul of her yetunmade child to some abyssal being.
She sold HIS soul. Hisfury overwhelmed him and he lashed out, not with his body, but withthe arcane fire that seethed within him! He heard a deep, resonant,and thou roughly vile laughter in his mind, and when his visioncleared, his mother lay before him - dead. The same voice soundedagain "The deal is struck, son. You got the power, and youdelivered me her soul. She should have realized you cannot sellsomeone else’s soul. You only succeed in damning your own. Revengeis sweet, and never again will she use my true name to bind me to herpetty pursuits!" The presence in his mind faded completely,leaving Yarvok alone with his dead mother.
Feeling ambivalent andstunned, Yarvok sat there in the dirt beside the body for a longwhile. Finally, the pragmatic part of his brain took over and hebegan the task of burying her. He wasn't terribly afraid ofretribution from local officials; they only came this far out once ayear to collect taxes. Nonetheless, he had no desire to stay in thisplace any longer. He scavenged what goods he could from the cottagehe'd lived most of his life in, shoved a burning stick from thefireplace up into the thatch of the roof, and headed out the door.
Yarvok is a darkly handsome youth with a sardonic sense of humor, which wins him chuckles from others and ire from the target of his humor. He has rapidly learned to be unsurprised at the attention he receives from females. Men have also occasionally tried to get close to him. They are quickly rebuffed though, rarely taking more than a glance of a hellfire-lit eye to get the message. Yarvok’s angsty, teen bad boy personality combined with his smoldering good looks have gotten him both into and out of several situations. One such situation involved a lonely merchant’s wife in a port city, bored and with too much idle time on her hands. Yarvok returned once again to sup from his sugarmomma, but she was no where to be found. He had a bad feeling that maybe they'd been found out or worse. The transaction of services and goods between them had netted him enough money to buy passage on a ship to Stormreach and a few meals, and he skipped town without ever finding out what had happened.
[/sblock]
I have a couple suggestions for you. First, you might want to consider the geography of Khorvaire a bit when determining where the event with the merchant's daughter happened. Note on the linked map the dwarf lands of the Mror Holds are on the northeast parts of the continent and their main route of travel and communication is via Krona Peak into Karrnath (a human nation). Since you mention the event occurred in human lands, the nearest human nation to Darguun is Breland, which lies directly north of Darguun (the Mournland is a wasteland). The gnomes of Zilargo have a mercantile, sometimes nefarious bent to them, and their lands might be the route through which Samon was taken to be shipped to Stormreach. Perhaps he was put to ship in Trolanport?[SBLOCK=BACKGROUND (WIP)]
Samon Hael Dern Ja' Korkea herransa Kaani, roughly translates to Samon country walker, born of high lord's clan - of the olde sprag tongue - he started in the weapon master's tutelage for repair, maintenance and crafting of proper weapons of war, moved on to the Kings border guard and given a writ of travel to wander the roads and lands of the dwarvin kingdom.
Neighboring to that kingdom were elves and humans, but there were always goblinoids lurking about. One such nuesense would be the hobgoblins of the Darguun Empire. It was this very populace that were attempting to test the defenses of the dwarves. Samon tracked these creatures about, even crossing into the human territory.
Our dwarvin hero was tracking some hobgoblins who kidnapped a merchant's daughter. Samon entered the goblinoid camp to rescue the girl and killed a guard. Meanwhile another hobgoblin, the leader, killed the girl. He was over quickly whelmed by several other hobgoblins, but not without inflicting massive losses upon them.
TRIAL BY LAW
The leader was crafty in seeking his revenge, turning him over to the local noble, SINCE THEY WERE IN THE HUMAN'S LAND, who wanted to be politik. The father of the girl wanted justice, The lord wanted to keep peace with humans, dwarves and hobgoblins, so he sold Samon into slavery, and his belongings, and gave most of the money to the father. The dwarves were not happy, but accepted that he was not executed.; The merchant was not happy for he knew the hobgoblins were the real villians; the hobgoblins were not happy because they wanted Samon to be executed.This was as close to acceptable to all except Samon who was out voiced by the lying hobgoblins.
TRAIL BY FIRE - trip to Naerrin through stormreach
Samon Hael Dern' exile to slavery was secretly accomplished through a long line of back street deals, under the table pay offs and business dealings that straddled the line of black market smuggling. He was eventually slipped aboard a crate after being tied up and gagged, then stuffed in a crate. once out in the open sea, he was taken out of the crate, but kept in a lower hold, with the rats. Finding some digarded brass fittings in a corner, he slowly cut himself free., then raided the food stores he found in the same hold. While plotting his escape, the seas started getting stormy, eventually getting rough enough that she was getting damaged. Right above him was the main beam, which was cracking in the rough seas, so he knew there was trouble to come. with nothing below to take with him, he waited for the right moment.
That moment came when a sailor, a fellow dwarf opened the hatch and helped Samon out telling him which way land was sighted. That was the last seen of him. With nothing but a sack cloth garment and a rope belt, he dove in the water, swimming as hard as he could in the direction told to him. He woke to a late morning sun on a white sand beach .. .. .. .. ..
*****BREAK*****
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