@
airwalkrr, I need some background help. I'm drawn to the
Aerenal Elves. Although it will take some additional role playing, the skull face tattoo is acceptable. If it works for the attractive female elf ruler, it works for me.
My original background idea was a NG elf cleric being sent away. His name is Ayais Paeir (a-ace Payer). He will worship the Undying Court, use a scimitar and a long bow. Domains are Deathless and Protection.
To fully embrace Ebberon, I was looking over the Ebberon feats: Call of the Undying (Elf, Aerenal, Deathless domain), Right of Counsel (Elf, Aerenal), and Chosen of the Deathless (EPG) will work perfectly.
Ayais Paeir is the eldest son of an honored eldest son of an honored eldest son, putting him in the position to continue his tribe's legacy into the future and granting him the Right of Counsel feat. Being called as a cleric instead of a wizard was a bad sign to start, but Ayais questioning the wisdom of being deathless sent the tribal leaders into a frenzy. While he served his time as a squire to the deathless with honor, his questions made his superiors anxious to put it mildly. His superiors decided unofficially to send Ayais out into the world in hopes he would die without a legacy granting him nobility.
When the three paragon levels are earned, a strange truth comes out: Ayais is not a full-blooded elf at all, leading to the paragon levels being half-elf instead of elf.
Comparing the starting racial qualities of elf with half-elf, I propose using mostly the half-elf values:
- Medium: As Medium creatures, half-elves have no special bonuses or penalties due to their size.
- Half-elf base land speed is 30 feet.
- Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
- Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
- Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
- +1 racial bonus on Listen, Search, and Spot checks.
- +1 racial bonus on Diplomacy and Gather Information checks.
- Elven Blood: For all effects related to race, a half-elf is considered an elf.
- Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.
- Favored Class: Any. When determining whether a multiclass half-elf takes an experience point penalty, her highest-level class does not count.
The Half-Elf paragon skills and abilities are the same, except for: Persuasion (Ex) A 2nd level half-elf paragon's racial bonus on Diplomacy and Gather information checks increases to +2. She gains a +1 racial bonus on all other Charisma-based skills.
This is a racial change that only Ayais will be aware of. To the outside world, he is an elf, just a stranger one than usual. It will make him less stoic and more talkative than his Aerenal Elven brothers.
+0 S 10 (2 pts)
+2 D 14 (6 pts)
+1 C 12 (4 pts)
+1 I 12 (4 pts)
+4 W 19 (10 pts +1 L4 +2 L2Para)
+0 Ch 10 (2 pts)
TOTAL 28 pts
His feats are chosen to show his solid ties to his homeland.
Feats:
L1:CL1: Right of Counsel or Aereni Focus (skill??)
L2

L1: Chosen of the Deathless
L3

L2: Call of the Undying
Ayais would take levels of Sacred Purifier and/or perhaps Hunter of the Dead. See Keith Bakers's
article. If allowed, he might alternate levels of Sacred Exorcist.
Ayais is determined to return home and become a member of the Deathguard.
[TABLE="width: 1"][TR][TD="bgcolor: #A68563"]Level[/TD][TD="bgcolor: #A68563, align: left"]Base
Attack Bonus[/TD][TD="bgcolor: #A68563"]Fort
Save[/TD][TD="bgcolor: #A68563"]Ref
Save[/TD][TD="bgcolor: #A68563"]Will
Save[/TD][TD="bgcolor: #A68563, align: left"]Special[/TD][TD="bgcolor: #A68563, colspan: 10"]Spells per Day
1[/TD][/TR][TR][TD="bgcolor: #A68563"]
[/TD][TD="bgcolor: #A68563"]
1st[/TD][TD="bgcolor: #A68563"]
2nd[/TD][TD="bgcolor: #A68563"]
3rd[/TD][TD="bgcolor: #A68563"]
4th[/TD][TD="bgcolor: #A68563"]
5th[/TD][TD="bgcolor: #A68563"]
6th[/TD][TD="bgcolor: #A68563"]
7th[/TD][TD="bgcolor: #A68563"]
8th[/TD][TD="bgcolor: #A68563"]
9th[/TD][/TR][TR][TD="bgcolor: #F2E0CE, colspan: 16"]
- In addition to the stated number of spells per day for 1st- through 9th-level spells, a cleric gets a domain spell for each spell level, starting at 1st.
The "+1" in the entries on this table represents that spell. Domain spells are in addition to any bonus spells the cleric may receive for having a high Wisdom score.
[/TD][/TR][TR][TD="bgcolor: #F2E0CE, align: center"]1st[/TD][TD="bgcolor: #F2E0CE"]+0[/TD][TD="bgcolor: #F2E0CE, align: center"]+2[/TD][TD="bgcolor: #F2E0CE, align: center"]+0[/TD][TD="bgcolor: #F2E0CE, align: center"]+2[/TD][TD="bgcolor: #F2E0CE"]
Turn or rebuke undead[/TD][TD="bgcolor: #F2E0CE, align: center"]3[/TD][TD="bgcolor: #F2E0CE, align: center"]1+1[/TD][TD="bgcolor: #F2E0CE, align: center"]—[/TD][TD="bgcolor: #F2E0CE, align: center"]—[/TD][TD="bgcolor: #F2E0CE, align: center"]—[/TD][TD="bgcolor: #F2E0CE, align: center"]—[/TD][TD="bgcolor: #F2E0CE, align: center"]—[/TD][TD="bgcolor: #F2E0CE, align: center"]—[/TD][TD="bgcolor: #F2E0CE, align: center"]—[/TD][TD="bgcolor: #F2E0CE, align: center"]—[/TD][/TR][/TABLE][TABLE="class: right, width: 1"][TR][TD="bgcolor: #A68563"]Level[/TD][TD="bgcolor: #A68563"]Base
Attack
Bonus[/TD][TD="bgcolor: #A68563"]Fort
Save[/TD][TD="bgcolor: #A68563"]Ref
Save[/TD][TD="bgcolor: #A68563"]Will
Save[/TD][TD="bgcolor: #A68563, align: left"]Special[/TD][TD="bgcolor: #A68563, align: left"]Spells per Day[/TD][/TR][TR][TD="bgcolor: #FFF2E5, align: center"]1st[/TD][TD="bgcolor: #FFF2E5, align: center"]+0[/TD][TD="bgcolor: #FFF2E5, align: center"]+0[/TD][TD="bgcolor: #FFF2E5, align: center"]+2[/TD][TD="bgcolor: #FFF2E5, align: center"]+0[/TD][TD="bgcolor: #FFF2E5"]Bonus feat,
divided ancestry,
elven vision[/TD][TD="bgcolor: #FFF2E5"]—[/TD][/TR][TR][TD="bgcolor: #F2E0CE, align: center"]2nd[/TD][TD="bgcolor: #F2E0CE, align: center"]+1[/TD][TD="bgcolor: #F2E0CE, align: center"]+0[/TD][TD="bgcolor: #F2E0CE, align: center"]+3[/TD][TD="bgcolor: #F2E0CE, align: center"]+0[/TD][TD="bgcolor: #F2E0CE"]Persuasion[/TD][TD="bgcolor: #F2E0CE"]+1 level of existing class[/TD][/TR][TR][TD="bgcolor: #FFF2E5, align: center"]3rd[/TD][TD="bgcolor: #FFF2E5, align: center"]+2[/TD][TD="bgcolor: #FFF2E5, align: center"]+1[/TD][TD="bgcolor: #FFF2E5, align: center"]+3[/TD][TD="bgcolor: #FFF2E5, align: center"]+1[/TD][TD="bgcolor: #FFF2E5"]Ability boost (+2)[/TD][TD="bgcolor: #FFF2E5"]—[/TD][/TR][/TABLE]Are you using fractional BAB and saves?