FrogReaver
The most respectful and polite poster ever
So I have the following party
Variant human abjurer wizard
Half Elf Oath of the Ancients Paladin
Hill Dwarf Tempest Cleric
Variant Human Battlemaster Fighter (Archery fighting style)
Variant Human Lore Bard
The Bard took the criminal background to fill the role of a rogue, but I'm worried that our party does not have enough dpr. Should the bard switch to a rogue to giev the party more dpr, or does my party have enough dpr as it is?
Honestly I like the look of that party a lot more than the one with the rogue in it.
Even from an at will perspective (which is a terrible way to look at damage). A rough look at level 5. The fighter and paladin both do about 2 * 1d8+5. The cleric does about 1d8+3. The Wizard does 2d10. The Bard does 2d4. The rogue would have done 4d6+4
With the Bard = 61.5
With the Rogue = 72.5
That's just about an 18% party damage increase. By the time you factor in resource using abilities the gap is likely just 5% to 10% more Daily Damage Output with the rogue if even that much. Keep in mind the bard can use control and buff/debuff spells to help the party which can easily bridge that divide. He also provides additional healing and out of combat benefits. The only option I would particularly miss would be the wizard casting haste on the rogue and letting the rogue reaction attack every turn for sneak attack essentially getting 2 sneak attacks a round. But that just means the wizard will likely be using a few more spells in combat than he otherwise would have.
Your party as a whole really isn't that far behind without the rogues dpr contribution. Your bard can make up that contribution just by using faerie fire and putting advantage on an enemy. There's plenty of other options than DPR that bards get that likely impact encounters much more than a 17% increase in party dpr.
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