Infiniti2000 said:Perhaps #1 is true. But, it is #2 we are arguing. It makes even less sense to allow you to use up a standard action for a free/swift action spell and not a move action. Any 'common sense' used in restricting the time in the first place would tossed out the window to allow such a rule change. It is completely illogical to do what you desire.
Again: Your "logic" requires that the game system not allow characters with a speed of 30 feet to move only 15 feet in a round, since (according to you) there's no rules support for allowing you to stretch out your action like that. Your "logic" is completely nonsensical.
It should be noted, too, that a move action can never be used to cast a spell. The things you can do with a move action are, quite sensibly, limited to various forms of movement. A move action is distinguished by a standard action by the FORM of action it specifically allows.
A swift action, OTOH, is explicitly distinguished from a standard action by the amount of TIME it takes to accomplish the swift action.
It is quite logical to conclude that you can use a "larger" action (in terms of TIME) to accomplish a "smaller" action (in terms of TIME), without concluding that you should be able to use a completely different FORM of action.
Hopefully, that's cleared up your conceptual problem here.
More generally, the conceptual relationship between actions is pretty explicit:
- A Full Action represents the maximum amount of activity you can perform in one abstract "round". Anything requiring a Full Action basically takes up so much time that you don't have any time left over to do anything else (other than some minor adjustments, such as 5-foot step).
- A Standard Action doesn't take up as much time as a Full Action. As a result, it leaves you with enough time to move around in some fashion (which is represented by a Move Action). But it does require you to focus your attention, which is why you can't take two Standard Actions instead of a Standard Action and a Move Action: The stuff represented by a Move Action doesn't take your full attention.
- A Free Action can either be done in conjunction with a Full, Standard, or Move Action or it takes almost no time at all to accomplish. You can talk while swinging a sword, for example. Therefore, you can take as many Free Actions as you want.
- A Swift Action, like a Free Action, takes almost no time at all to accomplish, so you can squeeze in a Swift Action even if you're taking a Full Action. But a Swift Action requires at least some attention and focus, so you can only take one of them during a round (since taking a second would distract you from the other actions you're taking).