Yes, it is new, I was just creating a thread for it myself.
Why don't you just run realms adventures that have nothing to do with the gods? I know that without the gods realms isn't really realms per se but I'm pretty sure campaigns have been run without them being the only feature.
THIS JUST IN....
.....WIZARDS ANNOUNCES A SETTING BOOK.....
.....PEOPLE STILL NOT SATISFIED......
...."It's not the exact thing I wanted," SAYS AREA MAN, "I wanted it [set in a different world/actually written by Wizards/to cover an entire continent in excruciating detail]"....
....FILM AT ELEVEN....
You're right about 1e, but not 2e. The core books: Player's Handbook, Dungeon Master's Guide, and Monstrous Compendium were all published in 1989 (February, May, and June, with MC2 in August). The Monstrous Manual was a reprint of earlier releases, bringing the loose-leaf MC1+2 as well as some of the greater hits from other MCs into a hardback format, but the core product was originally the Monstrous Compendium.Well, that's just demonstrably not true. The 1E core books came out one a year in 1977, 1978, and 1979. 2E core rulebooks were spread from 1989-1991, with the Monstrous Manual (replacing the Monstrous Compendium) not arriving until 1993. Not until 3E in 2000 did an edition release the core books in the first year.
Hopefully the "Purple Dragon Knight" is a warlord.
Actually this is what can happen when you have such a sparse release schedule. Every book that comes out is expected to be the best quality and to have everything in it. If you are going to increase the product load then prepare for this kind of behavior. You can't blame anyone for feeling this way.
These Forum said:We want a setting book. We want a setting book. Darn it, Wizards, we want a setting book.
These Forums said:That's not exactly what I wanted! I want the exact setting book that I'm picturing in my mind right now! I haven't even seen it yet, but I just know it's going to suck.
That's like "Colorado is just a little past the West coast. It should make the cut for a guide to the West coadt
Not that much. They managed to expand a little into Sembia (mostly thanks to Sembian cities welcoming them as liberators from Shade Enclave), but after some more wars with Sembia/Netheril they were forced to abandon most gains, leaving the cities as sort of demilitarized zone between them an Sembia. The latest war during the Sundering saw a large scale invasion by Sembia/Netheril deep into Cormyr that they were barely able to turn backHasn't Cormyr been expanding to the west for the last hundred years (they apparently annexed Proskur in 1405 DR)? That might explain inclusion of the Dragon Knights.