marcelvdpol
Explorer
Yeah, so much missed potential there for those of us who like turn based RPGs. The 4e rules almost seemed like they were built from the ground up to be ported to a turn based CRPG. I remember they tried to do a Facebook game based on 4e rules for a while but they couldn't even pull that off - they simplified it to the point where it didn't resemble 4e anymore.
I would pay megabucks for a real computerized, coop version of 4e. But I'm in the minority on that one I guess. I suppose the closest thing you can get to that is any of the popular online RPG hosting platforms out there.
I did a couple of sessions as DM. It most certainly felt like the rules were written for a computer. Keeping track of all the different status effects, numerical bonuses, use of powers etc created a LOT of administrative overhead that a computer could handle quite easily so that the player/players could focus on the actual tactics.