[sblock=OOC]Don't confuse Burst Fire with Autofire. They are different.

You can find this information on pg 156 of the Core Rules.
Autofire takes 10 shots and covers a 2sq x 2sq block. The shooter must have at least ten rounds of ammunition remaining to do it. They make a single attack roll with a -5 penalty and it is applied against every target's Ref Def in the 2x2 square.
You also need to hit at least Ref 10 to do any damage. (This I think is actually in the errata and not in the Core Rule Book)
If the attack roll beats a target's Ref Defense they take full damage, otherwise half damage. There are some things that negate the half damage too, for example Evasion.
I think cover also means that you don't get hit with the half damage either, but I cannot find that at the moment to be sure. Maybe Possum or Songdragon know.
IC Update: So, if the SBDs are the same as those in the Core Rulebook, Chase will hit for full damage and destroy SDBs 5-8.
Actually you regain all your Force Powers in combat on any Natural 20 that is applied to Use the Force skill. Doesn't matter if it was in association with a Force Power or not, so Block/Deflect do count. There are other applications for UtF skill in combat as well that count, ie. Sense Surroundings.[/sblock]Sonja focuses her concentration on the nearest Droideka and gathers the Force. Using he skill at wielding the power she picks up the destroyer droids and hurls it smashing into the other one, with a satisfying crunch of bent metal as both are moderately damaged.
She pulls out an Ion Grenade and offers it to the Gungan,
"Glipala, you can take this ion grenade and hit those destroyer droids with it."
[Sblock=Updated Map]I just realized that Droidekas take up 2x2 squares.
[/Sblock][sblock=Actions]
Move Action: Draw Ion Grenade
Swift Action: None
Standard Action: Pick up Droideka #2 and smash it into Droideka #1
UtF: Move Object (1d20+15=35); This will beat the Will Def of Droideka #2 and the Ref Def of Droideka #1 (See Pg 98 for how this works). Damage to both Droidekas:
Damage (10d6=39) Both Droids go -1 down the condition track and their SR is reduced to 15 and they take 19 real damage. They are also squeezed into the same space, but I don't think SWSE deals with that.
Speaking of natural 20's, Sonja regains all spent Force Powers at the end of her turn. That will include the Move Object Power as well.[/sblock][sblock=Mini Stats]
DP: 5 (Destruction)
FP: 8
Init: +10
Perception: +9
HP: 57 (18 Threshold)
Current: 57
Reflex: 19 (16ff)
Fort: 18
Will: 18
Attack Options: Rapid Strike, Deflect, Block
UtF: +15
Powers: Force Slam, Move Object, Battlestrike[/sblock]_________________________________________
Sonja Kuurzon