Not sure what rule book you are reading, since all a Jedi needs is line of sight. Accordingly, when you use a grid with squares, you trace a line from any corner of a person's square (their choice) and if it intersects the target's square without going through total cover, then no problem. Since we aren't using a grid, then if a person peeks their head and arm around a corner, then they have cover. If they can see the target, they can shoot and/or use the Force.... and the Force isn't something easy like leaning around and picking off one droid. You can't just throw your hand around a corner and hope you Force Slam something. You feel the force, step out, and channel it.
Honestly, Fitd I think I am just explaining rules at this point. While the interpretation of Sonja's actions can be see a few different ways, can we at least assume she would not be stupid and leave perfectly good cover if she didn't need to.So you're arguing that you get line of sight for your Force power, but without moving out of your square that round, you're arguing that that same line of sight doesn't apply back to you for their move? If you get it on them, they get it on you.
Also: the Jedi NPC is a minion now, and we're trying out new minion rules (so he can aide/assist your Force use). Are you burning the three clones before or after attempting to block the shots with the Jedi? The bonus on Minion rolls is equal to the number of Minions in a group; so if you burn them first, the total Minion Bonus goes down by 3, to +5 to block (which is less)
While I am happy to provide direction on their usage, I don't get what you are meaning on bonuses to the die rolls. If it's all the same to you, go ahead and roll the dice for them yourself. I suppose the Jedi can do his block first then, and then use clones to absorb the other three if that's the most advantageous.[/sblock]
(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.