• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

T1: A Visit to Spelding Square [Completed]


log in or register to remove this ad

Walking Dad

First Post
Midias

"Looks like we got one..."


[sblock=OOC]

Speaking as free action out of turn.

---

Midias Sunchosen
AC 17 (T11, FF16), HP 17/18, F +5,R+1,W+5
0 Level: Detect Magic, 2x Light
1 Level: Cure Light Wounds (d) - Bless, Shield of Faith, Command

Effects: -

XP:2.550
Gold: 363.5
Got in last adventure: 4 CLW scrolls

[/sblock]
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
"Ja!" says Pendrake with a smile on his face.

the smile fades as he sees the slumped figure of thed half-giant. "He needs help, sjamaan, look!" He points to the fallen form of Ngikik

[sblock=OOC]

Speaking as free action out of turn.

[/sblock]
 
Last edited:

Boddynock

First Post
Seeing Ngikhinit fall again, and no-one else coming to help him manage the net, Peladus runs over to rejoin others.

"Midias, do you have any healing spells left? If not, I have a potion."

He begins rummaging through his pack as he says this.

"There are two left - one down that way," - he points - "and one in the alleyway back there. We can't let them get away, or who knows what havoc they'll wreak in Orussus."
 

Walking Dad

First Post
Midias

Midias lets his weapon go, quickly asking for Hyrag's help to mend the fallen warriors body. "He is stable!", he says as he picks his weapon up again.

[sblock=OOC]

Free: Drop weapon
Standard: Casting Defensively (1d20+7=22)
Convert Command to Cure Light Wound (1d8+3=4)
Move: pick up weapon from the ground.

---

Midias Sunchosen
AC 17 (T11, FF16), HP 17/18, F +5,R+1,W+5
0 Level: Detect Magic, 2x Light
1 Level: Cure Light Wounds (d) - Bless, Shield of Faith, Command

Effects: -

XP:2.550
Gold: 363.5
Got in last adventure: 4 CLW scrolls

[/sblock]
 

Trouvere

Explorer
Ngikhnit does not revive, but his breathing strengthens and his colour improves.

Quozen...[sblock=OOG]
I like that! That's a great way to ramp up the tension. If you'd rolled an 8 or less and lost the spell, Ngikhnit would very likely have died (yes), and I would have felt very bad for wasting orsal's DM credits. Casting defensively protected from a hypothetical attack by the missing UT2, of course, but I do assure you that UT1 is really most sincerely dead.[/sblock]
 

InVinoVeritas

Adventurer
Quozen looks at his new companion and shrugs with a blank stare. "Okay. Over here."

He heads back north, staying next to him as best he can without running ahead.
 

Trouvere

Explorer
[sblock=Quozen][sblock=Rules Blether]If Quozen just takes his normal turn, he'd be presumably 60 feet away from Gillin before Gillin's turn, and inbetween a UT could act. Not really the intended escort action.

So, we interpreted it as trying to perform simultaneous or near simultaneous movement actions, with no opportunity for UTs to intervene, with two possible ways for them to move simultaneously using readied actions.

The more straightforward way is for Quozen to ready an action to move when Gillin moves; Gillin moves; Quozen therefore moves on the same count, keeping 5 feet ahead of Gillin all the way. The problem with this is that Quozen has spent his standard action and can't respond to anything that should occur before Gillin acts or during the move.

The second way is slightly more complicated. Quozen delays until Gillin does anything; Gillin readies an action to move when Quozen does; assuming there's a visible sign of Gillin looking poised and expectant (I'm slightly doubtful about this step; perhaps he'd just say "Let's go!" as a free action), Quozen moves; Gillin therefore moves on the same count, keeping 5 feet behind. This leaves Quozen with his standard action to respond to anything that should happen along the way. I think this second version is kinder.

Fine. We needed to figure all this out to see precisely where Quozen was after his regular initiative count and whether he had spent his standard action on readying to move.

The dice then conspired to make the rules-wrangling irrelevant, but I couldn't roll them until I knew where Quozen was. Thank you, dice.[/sblock]Gillin and Quozen engage in a staring match as the half-drunk old man tries to work out why the elf seems so distracted, and the elf, through the fog that has enveloped him, tries dimly to perceive whether Gillin will accompany him.

Before any slow decisions can be made, they are preempted. From the corners of their eyes, both men see a sight out of nightmares. When first encountered, the creature was a spreading pancake or shapeless ball, shifting from one form to another, but always with only a single pair of tentacles. Now, this thing is nothing but a mass of countless tentacles, writhing in all directions. Shadows like smoke wreathing from burning sticks blur its outline. It rolls and grasps and slithers from beside the near market stall directly east.

OOG: UT2 acted while Quozen was delaying but before Gillin readied an action, so both have full sets of actions available. Quozen is up, still.[sblock=Map]Truncated view. The glowing yellow object next to Midias of course represents the discarded sunrod.

quozen33.png
[/sblock][/sblock]Gillin and Quozen stand face to face for a moment. "What on Gundar's green earth is that?" the old man yelps.
 


Trouvere

Explorer
OOG: please, let's not use the Enworld dice roller until there's some means of hiding the rolls. It's horribly disruptive. More than that, I notice that the results are not shown below as I'm replying, so now I'll have to open the thread again to check what the numbers were! I'm not a big fan of the shaded box DM tag, either. It's not as though I'm not already reading everything posted. Onward...
[sblock=Quozen]Quozen's attacks punch through the shadows and strike the thing solidly, but its flesh is resilient and stands up to the blows. "Doesn't look like nothing," Gillin mutters. He moves alongside and swings an awkward blow that misses by a mile.[/sblock][sblock=Midias, Pendrake]Quozen steps aside and launches a series of attacks at the empty air. Gillin follows him, and swings his morning star awkwardly.[/sblock]"Let's see how you like this!" Gillin shouts. "After I get my eye in. Still a bit rusty."[sblock=OOG]Round 13. Bless is still active, in its 13th round. Gillin is not affected by Bless, though.

Pendrake...[sblock=Pendrake]Quozen attacked into the square to the north of Gillin. The glowing yellow object next to Midias of course represents the discarded sunrod.

pendrake33.png
[/sblock][/sblock]
 

Remove ads

Top