Kahuna Burger
First Post
While this make sense, I don't see the point of criticizing people for judging the new edition based on an experience basically designed for them to judge the new edition... I mean, correct me if I'm wrong, but the point of the event was "Try out 4e! Play it now!" right? So if* the people didn't get to see the social resolution system, or make any customization decisions on their characters** or use their abilities in non combat ways, why shouldn't they judge the experience they were given to judge?Thornir Alekeg said:I seem to recall seeing a couple that mentioned a little roleplaying, but considering the players were given pregen characters with no background material to work with and the "Scalegloom Hall" scenario was just a series of combat encounters, it seems like there wasn't much space for roleplaying.
*big if on some of the points. I don't know if there was at least some "impassable terrain" to get around.
** I have found it easy in one shots to leave a few options for the players to customize, and I'm not being paid to design them or using them to sell a product, so I don't think letting the players do some of the pregen would have been impossible.
I guess the OP's criticism, while valid in some ways, bugs me the same way as the "you can't decide you wouldn't like [show X] just because every ad for it you see is completely unappealing - it's not really like that!" comments I used to get on some programs bugged me. If the ONLY info I have on something is coming from people whose goal is to get me to like it, and I don't like it, why should I put in the extra effort to sell their product for them?

Edit : in another thread, someone tallied their experiences under 4 different DMs, So I would say there was room for a "social resolution heavy game" and a "non social / non combat challenge game" for folks to try if they are interested in that aspect and still get to try the combat from the perspective of at least two different classes.
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