Shardstone
Hero
Some people have an inherent bias towards 5E that, while maybe sometimes true at their tables, is often pretended to be objective reality, such as 5E is too easy for players. I tend to find these people opt out of using mechanics without trying them because they assume an absolute understanding of something they blatantly do not understand absolutely (a claim that few could ever earnestly make, if any).Why? I mean do what you want, but I've been using Luck for awhile now and it's a lot more interesting for players and I as DM don't have to keep track of when to give it out.