hanasays
First Post
I took up playing Talisman when I was in college, since the rules are pretty easy to understand and setting the game up takes all of 5 minutes. Anyway, we always played with a friend's board, but recently my younger brother gave me my own copy of the board game for my birthday. We now break out the game almost every other week.
Anyway, now that I have my own copy of the game (the most current edition) and can run one whenever I want, I'm looking for variant rules. We've already got our own version of a Talisman drinking game (and to tell you the truth, that's a game where EVERYBODY loses). I've seen rules for Team Talisman and some Variant character cards up online, but I was wondering if anyone around here had their OWN variant rules that made for an interesting and different board-game session.
I know that a lot of times it's a love/hate thing with this particular game (when you suggest playing, peoples' faces tend to take on an expression of joy or a look of sheer horror, although it bores the crap out of a few people) but I personally like the unpredictability of it and how quickly the game balance can completely tip. Any variant rules that add to this sort of unpredictability would certainly help make the game more fun.
Anyway, now that I have my own copy of the game (the most current edition) and can run one whenever I want, I'm looking for variant rules. We've already got our own version of a Talisman drinking game (and to tell you the truth, that's a game where EVERYBODY loses). I've seen rules for Team Talisman and some Variant character cards up online, but I was wondering if anyone around here had their OWN variant rules that made for an interesting and different board-game session.
I know that a lot of times it's a love/hate thing with this particular game (when you suggest playing, peoples' faces tend to take on an expression of joy or a look of sheer horror, although it bores the crap out of a few people) but I personally like the unpredictability of it and how quickly the game balance can completely tip. Any variant rules that add to this sort of unpredictability would certainly help make the game more fun.