Tell me about your favorite character of all time.

der_kluge

Adventurer
Yea, you heard me. And no, I don't want stats, or numbers for that matter. In fact, any post that includes numbers, aside from age, weight, or height, I'll consider to be in bad form.
 

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It was back in those Unearthed Arcana 1e. I had bought the book the saturday morning at the FLGS, where it had just been delivered. I brought the book to our evening game session. In that game session I had a plain 2nd level warrior-mage elf who died after the first 10 minutes of game... So while the other did go on in the adventure, I picked up my UA and perused it to determine what I would play. I rolled Orlando de Clohaven a Cavalier...

At first Orlando only was a normal character, yet was already nearly unkillable with his full plate armor. By the 10th level he had become a real munchkin killing machine, with uber magic and stats. From 14th to 20th level he went down the nine hells one by one (with a group of three other munchkins like him). I really loved that character, and had a blast with him for most of the adventures really had a medieval and Arthurian feel. Also, I loved to be a munchkin character... It was approximately 20 years ago, and I never had better rpgs than with this character.
 

That'd have t'be Charlie Eastway, Private Eye, the Man with a Thing for Ming. He worked the Chinatown beat in San Francisco (and a few other cities, when necessary). Essentially he was the quintessential pulp PI -- dogged, often down on his luck, sucker for a dame, hard drinking and hard hitting, with a gat in his pocket in case things went that way. He was both fun and easy to play -- just get into an amalgam of Philip Marlow, Sam Spade and a dash of Mike Hammer for the lingo, act generally tough with a little bit of vulnerable, and have at it. His big twist was that he spoke a couple of Chinese dialects and had a deep love for Chinese art, especially vases. That and he could play the saxaphone... :cool:

He wore the requisite trenchcoat and snap-brim fedora, though one time he pulled out the nines to go to a swank establishment, a place he ended up nearly tearing down in the ensuing fight. He had a string of ex-girlfriends from affairs that had simply gone wrong, but he always had his friends Mr. Boston and Jack Daniels.

What was really fun about him, though, was doing his own Voice Overs. I could keep up the patter pretty well so I'd do running mental dialogue, filling in background and colour as I played, "I'd known Johnny since I first crawled into the lousy hole. He was a bent as a mail pounded by a millipede marching band, but there were times when y'had to trust him, just for old time's sake. I was hoping this wasn't one of those times." That kind of thing.

Since I usually GM, I don't get to play often. As such, I don't have a huge stable of characters to draw upon, but in the end it came down to two -- Charlie and Julia Peregrina filia Cerebus Facto of House Merinita. Of the two, today Charlie won out. If you asked me tomorrow it might be Julia. They were both a helluvalotta fun to play. :)
 

That'd be Konstantinos - the Dark Lord - Guybrush Threepwood but evil-wannabe. Apathetic, gothic, self-proclaimed satanist. Very pessimistic and naive, in a cute way. If you've ever met a <14 year old with black lipstick you know what I mean. :)

This character was a blast to play. Sometimes he'd run away in fear when the party encountered monsters, then when we all survived he had "perfectly reasonable" explanations for it. Sometimes he refused to be feared and almost got himself killed, because it was His Fate. Etc. Being a walking encyclopedia of occult knowledge, he always knew exactly how to kill various undead, devils and demons. Sometimes he'd complain when "his likes" were slain, other times he "did them a favor" (not in a paladin way, but because he'd like to be slain too!).

Unfortunately I had to abandon this character. Konstantinos was a necromancer/conjurer and he relied heavily on summoning spells to be useful. The whole group agreed combat was way too messy with all the summoned creeps.
 

Back in my earliest days, I played an elven thief, Ferd Ulil. He wasn't too good in a fight, but he was decked out in more throwing daggers than I could count. (If you've seen Bret Maverick, the Lazy Ace you'll understand.)
Ferd was an unusual thief. His adventuring partners quickly trusted him more than anyone else in the party. He never tried to steal from the party, and found treasures enough to keep everyone quite happy. He figured his partners were more valuable for keeping him alive and getting him to the treasure. His pick pocket skills were used most for disarming opponants. The magic items found were never sold for cash, but were used for some great bribes.
Most fun, he turned traps into weapons. On discovering a tripwire, after disarming the trap he salvaged the "piano wire," nearly fifty feet of it. This wire was used later to trip pursuers, knock riders off horses, unbar doors, snare a guard, pick locks, foul traps, make someone appear to levitate, and just always seemed to be useful. While he kept a short length around the waist, he never used it as a garote. (My DMs never used wire again.)
Another time Ferd was nearly hit with some green slime. He bottled it, and used it as missile weapons, for an ambush, put it in a hollow stone dagger, made sling bullets with it, and used it to get out of a trapped room. (The original collection and bottling process took several pages of description. A few more pages for the weapons and slime production. And lots of precautions.)
I retired the character at twelfth level, when I started DMing all the time.
 

Aside from maybe the 1st ed. Duelist, Thieves and Rogues have always been my favorite class to play. One of those though have clearly stood above the rest - Megin A'koss.

Pragmatism was his watchword, and it was a good word indeed as it allowed him to survive while the rest of the party was being served up with a light chardonay. Repeatedly. He was fast talkin' and fast runnin'. And if anyone ever lived up the addage, "I don't have to outrun that [insert heavily salivating monster du jour], I just have to outrun you.", it was definitely Megin.

Megin also had something of a penchant for using poison and would go out of his way to "milk" every poisonous monster he could find and kept a "utility belt" full of these little carefully labelled vials. Often, while everyone else was hip deep in gooey monsters, Megin would patiently applying his latest poison acquisition... "Just a minute!"

After an... uh, unusual encounter with Lolth in the Vault of the Drow (that story was told in the Kai Lord/Wayne Reynolds character contest) - where, again, he ended up being the sole survivor - he decided it was a good time to go into quasi-retirement. However, it afforded him the time to finally write his memoirs, available at fine bookstores across the Flanaess. :cool:

Cheers!
 

My all-time favorite character is probably my Vamire the Masquerade character, Jared Talbut. Me and my friend started playing in his basement in the middle of the night because his mom thought all RPG's were the work of the devil, and would have skinned us if she found us playing V:tM.

We started out quietly enough, me starting with a saber, and his NPC starting with two hand axe's. Since it was only the two of us, we always took turns GMing, and in the process we developed a tech wizard NPC who would toss us to other worlds to "test" us. Eventually, we got up to pretty epic levels and ended up taking out the Prince of LA and setting outselves up in the Ritz hotel. In the process of doing so however, we ended up killing most of the older generation vamires, ending with a massive clan war, complete with zombie armies, dragons razing the city. We had two thralls who got killed ever so brutally by our arch-nemisis, Two-ton Tony, and this man in a silver mask, that we never really did figure out who he was.

Sadly though, as with most good things, Jared had to come to an end. But man was it a good one. Through our career's, we hadn't really had much dealings with the Inquisition(basicly demon/vampire hunters in the WW world), but it appears that they still had their eyes on us. One fine day, Ian(NPC) and Jared are walking down the street and all these large, reinforced swat vans pull up, and out poor swat Inquisition, armed to kill, and chock full of blessed silver M60 bullets to boot. Long battle ensues, ends up Tony is behind the sting, and is actually an Inquisition higher up, and 4 hours of game play later, Jared is tied, chained, and staked to the roof of an LA skyscraper, mere minutes from sunrise.

needless to say, that was his curtain call. but it sure was fun while it lasted. We probably played them for about 3 or 4 years.
 

Furion Silverfire, elven cleric.

3e cleric who used a longbow. He tried to come up in the social circles by spending loads of gold on lavish parties and jewelry. Including a 5000 gp party to celebrate the completion of Banewarrens :cool:
 

My favorite character was a fighter. He started out very poor, with a goat that he had on a rope and carried behind him early on. He was a dirty farmer, but told everyone that he was a Baron. His name was originally Baron Dorsot.

He became slightly obsessed with personal glory and began awarding himself medals that he would pin to his decorative armor, and clothing. As he grew in money and levels he changed his name to Baron Von Mandrick because he believed that was a more glorious and prestigious sounding name. He pursued hawking, and was fiercely loyal to his party and the ways of good. He sacrificed himself for the party towards the end of a campaign.

He had the worse time with levels. He probably levelled 11 times but only ended up around 6th level because of various undead, and incidents in the campaign.

I liked him because he was odd to start off with. A dirty farmer with a goat in tow doesn't convince many that he is a real Baron, but he never would admit to being anything else, and would take great offense when people doubted him.

He changed overtime becoming at first haughty with early success, and eventually encompassing truly noble vales, ideals, goals and behavior.

The evolution of the character wasn't something I planned. I had only the idea to have a strange guy claiming to be a Baron. But he took on a life of his own, and changed as he grew. That is why he was my favorite character.
 

My most recent character in a Star Wars campaign that started last night, no doubt.

Callon Kordyr is the archetypical human (both as a species and in that he's "only human") Jedi Knight.

He's cool under pressure, quick to laugh and smile, nearly impossible to anger, and he doesn't hesitate to take risks for others.

In combat, he uses a single-bladed blue-white lightsaber and kicks much ass.

So far, his exploits include smashing many droids with the force (in some cases, crushing them with large objects that were formerly in high places...), killing three dark-side cyborg cultist guys, and using Affect Mind to convince a surviving grunt to "Get lost" (he wandered aimlessly while the party continued on). As well, he saved the group several times by getting natural 20s on various rolls.
 

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