wingsandsword
Legend
Okay,
Last night at a cookout, some gaming friends were in a routine discussion about campaigns they were in and gaming in general. A non-gamer heard these and was intrigued by the whole idea and wanted to know more, so, one person decided to take it upon himself to explain gaming to this non-gamer.
The person giving the explanation was a big White Wolf fan, and started to give, what was honestly, a very skewed view of the gaming world, heavily tilted in favor of White Wolf being the only good rules system, the World of Darkness being the only good setting, and WW in general good way of gaming. I stood by, interjecting clarifications (and occasional bickering when the clarifications were disputed), trying to let this potential gamer get a second opinion. This potential gamer was listening to both of us, and did make it clear she was interested in my side of things.
Well, after correcting some blatant revisionist history (like his claim that White Wolf invited the role-playing game in 1991, and before that it was just "miniatures wargames like D&D"), he got down to saying what the game is all about.
He insisted that the whole point of the game is for the GM (or of course, "storyteller") to tell a story as a work of art. The game exists for the GM to execute a form of performance art by directing a grand story which the players take part in and perform their own dramatic acting as a part of the story that is being told to them. It's not about having fun (that's childish), it's about good acting and a story that is fine art.
Hmm, I decide to pipe up and say that some people play for fun. Roleplaying is part of that fun, pretending to be somebody else, pretending to be somewhere else, and so is the mock combat of RPG battles, to some people fun is detailed tactics (miniatures and tactics were a constant source of derision in the speech), and what is important is that everybody enjoyed themselves, since it's a hobby we do for fun.
I realize that this might make for a somewhat loaded poll question, since I know my own opinion here is pretty clear, but I thought it might make for a nice discussion point: Is it really about fun, or is it about the overall story?
Last night at a cookout, some gaming friends were in a routine discussion about campaigns they were in and gaming in general. A non-gamer heard these and was intrigued by the whole idea and wanted to know more, so, one person decided to take it upon himself to explain gaming to this non-gamer.
The person giving the explanation was a big White Wolf fan, and started to give, what was honestly, a very skewed view of the gaming world, heavily tilted in favor of White Wolf being the only good rules system, the World of Darkness being the only good setting, and WW in general good way of gaming. I stood by, interjecting clarifications (and occasional bickering when the clarifications were disputed), trying to let this potential gamer get a second opinion. This potential gamer was listening to both of us, and did make it clear she was interested in my side of things.
Well, after correcting some blatant revisionist history (like his claim that White Wolf invited the role-playing game in 1991, and before that it was just "miniatures wargames like D&D"), he got down to saying what the game is all about.
He insisted that the whole point of the game is for the GM (or of course, "storyteller") to tell a story as a work of art. The game exists for the GM to execute a form of performance art by directing a grand story which the players take part in and perform their own dramatic acting as a part of the story that is being told to them. It's not about having fun (that's childish), it's about good acting and a story that is fine art.
Hmm, I decide to pipe up and say that some people play for fun. Roleplaying is part of that fun, pretending to be somebody else, pretending to be somewhere else, and so is the mock combat of RPG battles, to some people fun is detailed tactics (miniatures and tactics were a constant source of derision in the speech), and what is important is that everybody enjoyed themselves, since it's a hobby we do for fun.
I realize that this might make for a somewhat loaded poll question, since I know my own opinion here is pretty clear, but I thought it might make for a nice discussion point: Is it really about fun, or is it about the overall story?