Temple of Elemental Evil discussion thread (merged)

I have yet to play it, but it does use the actual 3.5 rules. I've heard some pretty good things about it and do plan to pick it up once the price falls a bit. I really don't feel like paying full price.

In regards to your other questions, I have only the following to say:

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zorlag said:
Modders have added back some of the content (mainly evil stuff) that was removed because of WotC's request... :(

Interesting, are you meaning they were removed for copyright issues? But I guess that the developers must have been in constant contact with WotC, otherwise how could they write the game with 3.5 rules before the rules were published?
 

The funny thing is that I agree 100% with PVPOnline. All the bugs just add to the experience. Its like playing D&D with a killer DM with bad house rules who doesn't tell you about his house rules until its too late (i.e. your attempt to enchant that magic item to +3 fizzles, and you lose all the XP and the gold you invested. Tough luck. Or maybe... HOW THE BLOODY HECK IS A LEVEL 10 PARTY SUPPOSED TO FIGHT A CR24 MONSTER?!?!??!?!).
 
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I agree with Dark Jezter, check of Software & Computers.

I for one didn't like the game at all, especially compared to the Baldur's Gate series, or Torment. Just to add some dissent.
 


There are lots of bugs. Those that I have seen, most of them are minor. It is also exemely good, inspite of the bugs.

I think it is better (so far) than the Baldur's Gate series, perhaps not quite as imersive as Torment. Torment was great.

The annoying bugs are simple things, that they must surely have seen during any form of playtesting, and they do lower the overall impression. For instance in Ironman mode, pressing "Save and Quit" on the game menue does nothing, while clicking on "Resume Game"... saves and quits!

Another gripe of mine is the poor explanation of the interface. Some basic functions are pretty well hidden in the manual, and are not so intuitive. I had to search desperately in the manual for ten fifteen minutes to figure out how to level up! (click on the little yellow plus sign which appears in the character portrait!) Another thing I want to know is how to identify potions and scrolls without casting identify. I was hoping spellcraft checks or similar would take care of that.
 

Dark Jezter said:
You know, there's a multi-page long ToEE discussion in the Software & Computers forum. Head on over if you got a minute. :)

Well, I didn't know :) I probably hang around too much to the same few forums...

BTW, I have completely missed Torment, is it the same kind of game?
 

Li Shenron said:
Well, I didn't know :) I probably hang around too much to the same few forums...

BTW, I have completely missed Torment, is it the same kind of game?
Torment was a CRPG using the Baldur's Gate Engine set in the Plancescape setting. So it's more comparible to Balder's Gate (2e Rules, for example).
 

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