I believe that using the same power multiple times counts as more than one "source."
Would that not then make that rule meaningless? Could you provide an example of gaining temporary HPs from the same source?
I believe that using the same power multiple times counts as more than one "source."
Same sources don't add (as always), but on p. 294 - where Temporary HP are defined - you are told that even if they come from different sources you don't add them, you just take the highest number.
It explicitly says temp hp from DIFFERENT sources don't stack. Although I think your interpretation is correct, that tHP from ANY source don't stack, the rule is written so bloody poorly that there is some doubt. I really have to scratch my head that a professional product could have this many errors and be this poorly written. Have they taken another page from Blizzard and we're going to suffer a year of patching and re-patching with the paladin being a striker one day, a healer the next and a tank the day after?
Player's Handbook 294 said:If you get temporary hit points from different sources, use the higher value as your temporary hit point total instead of adding the values together.
Could you provide an example of gaining temporary HPs from the same source?
If temp HP from the same source didn't stack, you could only have 1 of it. HP is usually plural, remember?The 4E PHB seems to try to be as clear and non-wordy as possible, so I think it is pretty clear that if the designers didn't want temporary hit points to stack for any reason, that is what they would have written, ie, "Temporary hit points do not stack." However, they went out of their way to point out that temp hps from different sources do not stack, which means that temp hps from the same source do stack.
also if the pally has 30hp normally, he is bloodied at 15hp, if he gain 3 temp hit points, is he still bloodied?
Improved Dark Ones Blessing gives you explicitly 3 additional THP through your dark ones blessing.A level 7 Infernal warlock with Improved Dark One's Blessing curses and then kills an enemy. His pact boon grants him 7 temporary hit points, and an additional 3 temporary hit points, for a total of 10. If temporary hit points never added together, he'd only get 7 (the higher value), and the feat as written would be worthless from 3rd level on.