Tequila Sunrise
Adventurer
What's this RAW disagreement all about anyway? I don't see what there is to misinterpret.
"You can move up to six spaces and then attack, but you can not move just one space and then attack."
And reply "Yes, that makes total sense" with a straight face. Maybe I live in opposite world, but that doesn't make any more sense than "Love smell yellow onion" to anyone I know.
I understand the purely gamist argument that "the charge-bubble creates tactical fun," but I don't buy any of this "realistic" rationalization.
But they didn't. As a result, these conditions merely limit melee combatants to MBAs. Which to me is a red flag saying "The charge-bubble is a loophole!"
I'll just agree to disagree then, because we must be on vastly different worlds. I've never met anyone who can hear this:I feel like being sincere... I have already read all messages in the thread and still, I firmly believe that the no charge at 1 square is a good rule.
"You can move up to six spaces and then attack, but you can not move just one space and then attack."
And reply "Yes, that makes total sense" with a straight face. Maybe I live in opposite world, but that doesn't make any more sense than "Love smell yellow onion" to anyone I know.
Agreed.The one square gap isn't a very focused decision by the rules to replicate historical tactics. It's an artifact of rules combination. It's not necessarily something that needs to be fixed, but I would suggest against trying to mine "realism" to argue against itNext someone will start citing lunge and fleche statistics and ranges, and seriously, none of that matters.
I understand the purely gamist argument that "the charge-bubble creates tactical fun," but I don't buy any of this "realistic" rationalization.
I'd argue the reverse: that the RAW charge-bubble gives controllers an overpowering advantage they were never meant to have. After all, if Prone and various other conditions were meant to prevent melee monsters/PCs from attacking, the devs could have simply not written the charge option into the rules. Or they could have written "You can't charge" into those conditions.Remember too that what's good for the goose is good for the gander; if pcs can do it, so can monsters. This means allowing a "one-square charge" really disadvantages certain types of pcs, especially controllers.
But they didn't. As a result, these conditions merely limit melee combatants to MBAs. Which to me is a red flag saying "The charge-bubble is a loophole!"