Billiarmus said:Since I simply do not wish to write up all his skills, I will end with my opinions on his abilities.
Strength: 18
-Quite simply, this is as strong as humans can be. Batman, through force of will or raw muscle, is a paradigm for humanity. Ergo, his strength is the maximum for humans.
Dexterity: 18
-I would place Grayson, as the best acrobat in the DC universe, as possibly above the "peak" established by DND. Really, Batman dodges everything. He throws Batarangs with uncanny precision. Basically, place him 1-2 pts below Grayson, wherever you think that might be.
Constitution: 20
-Batman's been stabbed, burned, drowned, broken, poisoned, shot, and even temporarially killed (heart restarted). He doesn't die. Plain and simple. His constitution is, like many comic book characters, above human. Like the proverbial cockroach, Wayne's indomitable will will ensure he lives for a long, long time.
Intelligence: 18-20
-This one's tougher. Batman's IQ was reported by writers to be around 200. That's pretty freakishly high. However, depending how you convert IQs to Int, if you do at all, this one's a little subjective. I would tend to go for 20, but that's just me. There is very, very little he does not know.
Wisdom: 18
-Indomitable will, incredible leaps of intution. I would put this higher, but I am of the persuasion that Batman should have above 20's for most mental abilities. Don't want to get flamed for that
Charisma: 20's
-Scary. No one screws w/ Batman. Plus, when it comes to sense of self, Batman's got it down. Highest Charisma in DC universe, bar none, I would have to say.
Hope someone finds my rambling interesting. Please, comments and criticism welcome.
Cheers,
Billiarmus
After seeing this, I don't need to post anything to lengthy on the abilities. This is the closest I've seen to anyone accurately describing The Batman's abilities within a D&D framework.
Excellent job, Billiarmus.