Pickles III
First Post
Quick mathematics moment. Under the 3e paradigm you typically face 14 encounters of equal level before you level up. Assuming half the encounters are potentially lethal, and that there's a 99% chance that you'll survive any particular potentially lethal encounter, do you know what level you get to before your probability of being alive is less than 50%? 9th. If you get to 10th level without dying, having faced 70 encounters where you only had a 1% chance of dying, then you're doing better than average. And you're saying 4e PCs win pretty much all the time. Do you really think other editions are particularly dangerous for PCs?
I did say "of course this is the same for any edition"

Nice to see the half life maths though.
4e did insulate you from death through randomness to a large extent - crits or fluffed saves vs Death which meant that most of the deaths I saw were in TPKs (I think I saw more TPKs than instances of a character dying outside a TPK, though that's a handful in each instance).
Anyway the thrust of what I am saying s that I do things in 4e combat & indeed engage in it in the first place because it is great fun. I do not avoid it in the way I avoid any conflict or potential for pain & maiming IRL.