Scion said:These threads are getting downright silly. I wonder what they will start saying next. It is almost comical.
This is an opinion, and one that I doubt will be shared by many. I'm finding these threads very useful and informative.
KarinsDad is trying to assess the value of these benefits, admitting that not all are equal, and of course there are going to be assumptions at work. If you can pick Beads of Karma like berries off the bush outside your house, then Sorcerers become significantly stronger. That, however, is not true in the game I play.
So when I see a disconnnect between the value assigned by the OP and what I would give, I first wonder if it is due to a difference in our play styles.
Of course, any rating system is an abstraction, and it is an abstraction of a game that deals in abstractions constantly (hit points, skills, feats, levels). We shouldn't expect complete agreement. But the exercise has value in itself, because of what it reveals about the system and how some people play.
One thing that has struck me favourably is how neutral the tone of many posters on these threads has been. People have opinions, present them, and discussion continues. But there is no need to convince others, because the OP is not arguing (explicitly) for a point of view: a view emerges from the discussion (that Psions have more range/power/strength than Sorcerers), and it is one that seems fairly well substantiated, though clearly there is room for disagreement (in both directions) in terms of degree. For some reason, it seems that this conclusion is what is "downright silly...almost comical" to you, a view you have articulated clearly, and have perhaps convinced some readers of.
But a difference of opinion should be able to exist; when you write off the whole process because you are not winning (as if there was something to win), it sounds petulant, whether it is meant so or not.
There are other ways this exercise could have been conducted. For example, you could post two equivalent ECL characters that you think are powerful (ECL 5, 10, 12, 20 -- you can choose), core rules only, and the boards would then be in a position to tweak and assess as they wish, to determine how each would fare in thier game world. If more think the Sorcerer would "beat" the Psion, however that may be interpreted (head to head, survivability in their current campaign, role-playing fun), then that would argue for your case by a different measure.
But this is not the route the OP took. If you don't like the terms of the debate, you are not required to take part.
Happy gaming,
Kobold Stew