KarinsDad said:
Well, if you think healing is no big deal. Personally, I like my PCs to be self sufficient. If the Cleric is down, a Psion that cannot heal herself has to use up costly potions.
Ahh.. making a strawman. Lets try to stick with what was said instead shall we.
The psions direct healing is horribly inefficient. Your charts show this even when using metapsionics (which uses focus so is hard to use during combat sometimes, which is the main point when you would need the emergency heal).
Polymorph is much better overall. It heals for a good amount, it has good utility use, and it can help the caster stay alive in an emergency situation.
KarinsDad said:
Vampiric Touch versus Empathic Transfer, Hostile? Even if they make the save, Empathic Transfer, Hostile usually does more damage AND it heals real points of damage. It also is a 3rd level power, but it does require the proper Discipline or a feat.
You have to already be hurt for a pretty major amount to make hostile empathic transfer heal for much and you have to be in melee until much later on (at which point it is no longer equivalent to a 3rd level effect).
But I will agree that there isnt much of a comparison here, the two abilities do very different things.
If the psion (a d4 hd class) is relying on hostile empathic transfer for healing then he is in 'major' trouble.
At least with vampiric he could get benefit while being at full hp and there isnt even a save nor is it mind effecting.
KarinsDad said:
Affecting all creatures in a 20 foot radius for 9 PP?
I guess you mean 11pp. The power starts at 5 and it takes 6 more pp in order to make it a 20' spread around himself.
Which means he again has to be in harms way and have a lot of damage on himself in order to make it do anything useful and it is still mind effecting and the save does not go up with this power as it augments so you are tossing off a DC 13+prime mod will save.
KarinsDad said:
This is not weak. Two full PP manifestations typically gets most Psions up near full hit points once you get to 11th level. You give up PP for HP. A fair trade.
A huge amount of pp. Sure, it is possible, but it is highly inefficient. It is a 'trade' but saying it is fair seems a bit of a stretch. It is merely an option that some will go for and others will not.
If the sorc could pick up a spell which allowed him to burn spell slots to heal some amount it would also be a trade.. but, again, 'fair' would only come into play when the efficiency of such was taken into account.
Of course, with complete divine the sorc can gain a bunch of healing spells including the heal spell..
KarinsDad said:
I think 0 for this is very pro-Psion biased. Healing is very helpful in a party, even self healing. It spreads healing around in the group and gives the entire party more options.
psions are better at it early on but sorcs are much better at it later on. That is close enough to a wash for me.
Or, going by your rprevious numbering system, you could break it up into two numbers:
P#: Psions can heal earlier than sorcs
S#: Sorcs can heal better than psions after a certain level
There you are. You may rate them as you will, I will rate them as equal.
KarinsDad said:
PS. My psion took Body Adjustment and Empathic Transfer, just so that she could heal herself and her fellow teammates. It wasn't much, but it could more than stabilize a fellow PC.
I'd rather time hop them and let the party medic get to them a little later.. or poor a potion down their throats.. going the empathic transfer route, while it could be good in a tight pinch, could spell certain doom because suddenly you have a lot of damage on you.. or you have more damage, they are still low on hp, and you just gave up your turn.
Although, empathic transfer is great if you are a race that has fast healing. But we are talking core here so that is hard to manage.