I can accept fireballs and wishes and dragons that can fly. I think the reason so many granularity debates come up with regard to combat versus magic and the like is that we have an intuitive basis for comparison. We know how swords work, to at least a basic extent. Magic doesn't actually exist (depending on who you ask, I guess... but certainly not the big-budget-effects magic of d&d) so we have no internal reference frame. I can swallow a fireball doing the same damage to anything inside its area of effect, regardless of whether it has a surface area the size of a pack of playing cards or the size of a building, much more easily than I can accept someone standing in front of a dragon's left foot and hurting it.
But I can give up on that too, I guess. I mean I've dealt with it since I started playing 3e, right? (We never used minis except in the most abstract sense in 2e, so this sort of thing didn't really come up)
However, I really like the idea of people climbing up things. So if I just abandon the damage-changing stuff, any ideas on how to get a workable mechanic out of the climbing part?
But I can give up on that too, I guess. I mean I've dealt with it since I started playing 3e, right? (We never used minis except in the most abstract sense in 2e, so this sort of thing didn't really come up)
However, I really like the idea of people climbing up things. So if I just abandon the damage-changing stuff, any ideas on how to get a workable mechanic out of the climbing part?