The C&C poll

A C&C poll

  • Was a D&Der, sticking with just C&C now

    Votes: 28 7.5%
  • Am (or was) a D&Der, converting largely to C&C instead

    Votes: 28 7.5%
  • Am a D&Der, playing a lot of C&C as well

    Votes: 14 3.7%
  • Am a D&Der, playing some C&C

    Votes: 26 7.0%
  • Am a D&Der, curious about C&C

    Votes: 91 24.3%
  • Am a D&Der, staying that way. No C&C.

    Votes: 153 40.9%
  • C&C? What's that?

    Votes: 34 9.1%

I don't have any of the books but I'm a little interested. I don't think the siege mechanic (or whatever that is called) is to my liking though from what I've seen of it.

Castle Greyhawk stuff though will be appealing when it all comes out.
 

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One inherent difficulty with polls like this is that they take on a skew. On the Troll Lords site, MHensley (who is a total NON-zealot, btw, completely good guy) has posted an FYI about the existence of this poll http://www.freeyabb.com/phpbb/viewtopic.php?t=2518&mforum=trolllordgames). There's nothing wrong with that, IMO. I like to get information about interesting things happening on boards I don't frequent, myself. But this sort of scouting has another (normally unintended) effect, which is to bring in troops for combat.
 

Imaro said:
However I will say alot of us have been shaped by attacks on C&C, on sites like rpg.net. I have witnessed numerous threads, specifically about C&C...where someone who favors D&D comes in(with nothing really constructive to add) and attacks C&C with...archaic, simplistic, no difference between characters, why not just play 1e, etc., etc. So I've actually witnessed this on both sides and just chalked it up to...it's the internet and gamers get passionate, YMMV.

I agree. I see this with AD&D as well. And really, why are we "taking sides?" I mean, aren't we all gamers here?

For someone like me who tries to blend systems to some degree, I get a bit of flack for that as well from both sides.

IMO, C&C should be a middle ground of sorts. The compromise between AD&D and d20. Yet it doesn't come across that way. Perhaps it's presentation, or the fan base, or something else I'm missing.


For me personally I find it simpler to add things to a simple rules set than subtract from a more complex rules set. I do think this is totally dependant on personal taste though.


This is generally the take I get from the folks on the TLG forums. I am curious what the D&D fans' take is on that, though.


I think SWSE is one of the best products...as far as rules wise...to come out of WotC in a long time. I would love it if this is the direction D&D goes in, and it would probably make me rejoin, both as a player and DM, the flock. Of course there are alot of people who feel it's too simplistic, I think it is a nice medium

I agree. Great middle ground that focuses on flavor, but still has a certain amount of rules crunch.


Good Luck!

Thanks! :)
 

ehren37 said:
No seriously. I've yet to hear anything about C&C that amounts to more than "Its great because I like it, and I like it because its great!" C&C'ers frequently tout that you can play any edition of D&D in it, like its novel. I can play a 2nd edition module ising 3.5. Or Unknown Armies. Or....

For me, I enjoy the fact that the rules don't get in the way of the roleplaying/storytelling and seem to be designed to emphasize that element of the game.

I realize that 3.5 is no less of a roleplaying fantasy game but the rules are so extensive that, as a practical matter, if you want to keep the game moving at a reasonable pace and are committed to playing the RAW, you either need folks who REALLY know the rules well or you need to tailor the rules and omit what is bogging the game down.

Again, I really like C&C and I really like 3.5 - but when I play 3.5, I have found that I need to play with people that are dedicated to the storytelling element of the game and who are willing to sacrifice some of the rules subsystems to keep up the pace of the game. The "one big combat a session" paradigm simply doesn't do it for me.

As for the whole "my game is better than your game" element that always seems to ensnare the D&D C&C conversations around here, I am really at a loss. They are both fantasy roleplaying games and the more fantasy roleplayers, the better...honestly, I don't want one game system any more than I want one choice of television channel or one type of car available for purchase. Variety is good and means that creativity is flourishing in the hobby. We should by psyched that there are different systems around and knock off the "my big brother could beat up your big brother" silliness...

IMHO, of course... :D
 

Mythmere1 said:
One inherent difficulty with polls like this is that they take on a skew.

Also note that generally people with stronger feelings regarding C&C (those who play it and those who dislike it) are likely to click on a thread about it. Self-something-something poll or something.
 

ehren37 said:
No seriously. I've yet to hear anything about C&C that amounts to more than "Its great because I like it, and I like it because its great!" C&C'ers frequently tout that you can play any edition of D&D in it, like its novel. I can play a 2nd edition module ising 3.5. Or Unknown Armies. Or....

Its disingenuous posts like this that cause C&Cers to get defensive.

Can you convert any edition of D&D to any other? Sure. Can you convert pretty much any one system to any other system? Of course. Does it take time? Yes. One thing I like (among many) about C&C is that conversion from any edition of D&D to C&C is much quicker and simpler than your usual conversion. Thats a serious bonus, in my eyes. And the conversions aren't just modules, adventures and NPCs - spells, magic items and even rules all port over quickly and easily.

I'm in the camp of "its easier to add than subtract" from a game system, which is where C&C shines. I like skills, although not as detailed as the 3x skills - so I'm going to add something like Savage Worlds skills into C&C (using the SIEGE engine as the basis). I'm confident that it won't have some unforeseen impact on some other aspect of the game, something I don't think I could say if I totally changed the skills subsystem in a heavier rules system (like 3x).


I think its a pretty simple division. If you don't like rules light, you probably won't like C&C. If you do like rules light, you might like C&C. If you like a lot of clear-cut, spelled-out options for your character, you won't like C&C. If you like your character capabilities to be more nebulous and wide-open (and dependent on DM arbitration/judgment), you might like C&C. Nothing wrong with either preference.
 

I'm more than curious (I have the two books necessary to play), but it's a hard sell for players who love D&D 3.5e.

GM: "Okay, no more skill points, no more feats, you progress slower, the benefits for leveling are pretty much built right in so you don't have to worry about customization!"

Players: *crickets*

Granted, that's not how I'd sell it, but I suspect that's going to be the bottom line. Being a GM who prefers story and characters to calculations and formula, I'd love to make the switch.
 

I think C&C is a great game. Based on it's simple nature though, I have added the elements I like best from v3.5. It just seems plain easy to add in what one likes best with C&C, without having to step on to many rules. Plus, the DM prep time makes C&C an easy pick-up-an-go game.

.............................................Omote
FPQ
 

SavageRobby said:
Its disingenuous posts like this that cause C&Cers to get defensive.

I didn't say it...but yeah, I totally agree. It's sorta like saying...Why buy rpg's, I mean you can make your own rules set up and play.

I buy them to serve a purpose, if that purpose is made easier through purchasing a particular product, well then that's why I buy it.
 

Mythmere1 said:
One inherent difficulty with polls like this is that they take on a skew. On the Troll Lords site, MHensley (who is a total NON-zealot, btw, completely good guy) has posted an FYI about the existence of this poll http://www.freeyabb.com/phpbb/viewtopic.php?t=2518&mforum=trolllordgames). There's nothing wrong with that, IMO. I like to get information about interesting things happening on boards I don't frequent, myself. But this sort of scouting has another (normally unintended) effect, which is to bring in troops for combat.


I think you'll find little "combat" here. I am a C&C fan, but I know that it does no good to denigrate anyone's system choice here. I will play my game and I hope you get to play yours. ;)
 

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