S'mon said:Hm, all you'd have to do is get the players to assign Primes, flip AC, and the PCs could be used with the listed stats.
If you wanted to you could do more conversion work - the 1e and 2e characters' stat bonuses would be different - but this isn't vital: since 1e/2e characters have higher stats than BD&D/C&C, but the stat bonuses start at 15 not 13, you're not really harming play balance by using them as written. I'd probably harmonise STR to-hit and damage bonuses though; so STR 18 (+1/+2) became STR 16 (+2), STR 18/01-50 (+1/+3) became STR 17 (+2), STR 18/51-90 became STR 18 (+3) and STR 18/91-00 became STR 19 (+3). This kind of effort isn't necessary for a one-shot but probably a good idea if running a long-term campaign.
ehren37 said:This is largely why it seems to have a strong following. It "puts players in their place". Many DM's seem to yearn for a return to the time where players were willing to be crapped on because for whatever reason, gamers didnt have self esteem in the 80's. I loathe "suck up to the DM" style systems.
ehren37 said:Except there really arent rules for MC characters of various editions, since it works differently. The incarnate, with his skill boosting abilities is another odd duck. The monks from various editions are wildly different in power level, etc.
ehren37 said:Or lets throw a martial adept in the mix. Since not everyone gets multiple attacks, the warblades comparative power level shoots through the roof, since there isnt a tradeoff between standard attack and full attack.
ehren37 said:If Castles and Crusades works for your group, thats awesome. I'm just annoyed by the constant "false advertising" going around that you can use any D&D product from any edition with it with minimum effort as a selling point. Its no more a selling point for C&C than it is for any other game.
Please go reread my warning on the previous page. I have asked people to stop threadcrapping, and that requires that everyone stops responding to the earlier negative comments.Shadeydm said:I have never even picked up a C&C book in my life but posting like this is just begging for a fight. Why go there trolling perhaps?
msd said:When I talk to others about C&C, its about the ability to "pick up and play without learning lots of rules", "not being limited by concrete feats and skill selections but by the limits of your imagination", "faster paced play uninterrupted by constant rule checks", etc.
Again, I realize that you can get these kinds of things in 3.5 as well and I definitely like 3.5 as a system, but it just takes more work than it does in C&C.
ehren37 said:Except there really arent rules for MC characters of various editions, since it works differently. The incarnate, with his skill boosting abilities is another odd duck. The monks from various editions are wildly different in power level, etc.
Or lets throw a martial adept in the mix. Since not everyone gets multiple attacks, the warblades comparative power level shoots through the roof, since there isnt a tradeoff between standard attack and full attack.
If Castles and Crusades works for your group, thats awesome. I'm just annoyed by the constant "false advertising" going around that you can use any D&D product from any edition with it with minimum effort as a selling point. Its no more a selling point for C&C than it is for any other game.
Cheech and Chong!Quel_technoh said:What is C&C?