Currently, I only find pdfs useful as a reference for something I already know. I find it close to impossible to learn a new RPG from a pfd.
Learning an RPG isn't like reading a book from cover to cover. I usually want information in a different order than it is in the book and I have to be skipping around, piecing together how the game is going to work.
If I take a new system and try and create a character using a pdf on-screen it is simply painful. I have to have a physical book.
That's not to say pdf couldn't be improved. For example, character creation in a pdf, should have inbuilt links from all the terminology which takes you straight to the page, or section, or chapter where that is explained... so you can say 'huh, what's armour class?' and click it and it takes you to that bit...
Pdfs are usually treated like a straight copy of a book. They ought to be designed as a medium in their own right.
Learning an RPG isn't like reading a book from cover to cover. I usually want information in a different order than it is in the book and I have to be skipping around, piecing together how the game is going to work.
If I take a new system and try and create a character using a pdf on-screen it is simply painful. I have to have a physical book.
That's not to say pdf couldn't be improved. For example, character creation in a pdf, should have inbuilt links from all the terminology which takes you straight to the page, or section, or chapter where that is explained... so you can say 'huh, what's armour class?' and click it and it takes you to that bit...
Pdfs are usually treated like a straight copy of a book. They ought to be designed as a medium in their own right.