The Closed Eye (DM: Halford, Judge: garyh)

“Sounds like we all agree on course of action then. And if this goblin should turn out less than cooperative, I’m sure we can think of something to persuade him otherwise.”

“If everybody’s set we shouldn’t let the pompous but hopefully well-paying gasbag wait any longer.”


[sblock=OOC]I’m itching to get going and find us some trouble. The whole Scooby Doo mystery solving is swell but some action would be great. :p [/sblock]
 

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[sblock=Very Much OOC]

I’m itching to get going and find us some trouble. The whole Scooby Doo mystery solving is swell but some action would be great. :p
Amen to that, brutha' !!111oneone!!! (Sorry, needed a break from my own PC's sanctimoniousness ;))
[/sblock]
 

Palindrome grunts in response.

As he exits the tower for the waiting carriage, he continues scrutinizing the Screamer.

[sblock=ooc]We could always start a fight with the Roots. Kick the ever-loving snot of them and force them to talk, rather than trying the diplomatic route. Or just go in and kick the bejeezus out of Rat Face.

I don't think any of us have Intimidate, but when an NPC is in negative HP and we're the only guys with a cleric...

(Hmm. If we killed them after we got information out of them, would that double our XP?)

[sblock=Taking a break from sanctimonious...]Hey, NT, your character has been hanging out with some VERY unaligned fellows. He could achieve enlightenment and become a Chaotic Naughty with the rest of us. :)[/sblock]

[sblock=And if we REALLY wanted to take it to the next level...]We could go and attack the Glasstons. Technically, even if we slaughtered the entire family and burned down their house, we should get XP for completing the mystery.

"What happened to the grandson?"

"WE happened to the grandson."

"So, Lady Glasston, what do you think about...MAGIC MISSILE! ACTION POINT! ACID ARROW! CRITICAL HIT! YEAAAH!"

(Sorry. I'm laughing my butt off just thinking about it. Man! That would take everything off the rails!)[/sblock]
Oh, and I reckon that's a negatory to the Intelligence checks for now?[/sblock]
 
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[sblock=Mmm… Killings!]
We could always start a fight with the Roots. Kick the ever-loving snot of them and force them to talk, rather than trying the diplomatic route. Or just go in and kick the bejeezus out of Rat Face.

I don't think any of us have Intimidate, but when an NPC is in negative HP and we're the only guys with a cleric...

(Hmm. If we killed them after we got information out of them, would that double our XP?)

[sblock=Taking a break from sanctimonious...]Hey, NT, your character has been hanging out with some VERY unaligned fellows. He could achieve enlightenment and become a Chaotic Naughty with the rest of us. :)[/sblock]

[sblock=And if we REALLY wanted to take it to the next level...]We could go and attack the Glasstons. Technically, even if we slaughtered the entire family and burned down their house, we should get XP for completing the mystery.

"What happened to the grandson?"

"WE happened to the grandson."

"So, Lady Glasston, what do you think about...MAGIC MISSILE! ACTION POINT! ACID ARROW! CRITICAL HIT! YEAAAH!"

(Sorry. I'm laughing my butt off just thinking about it. Man! That would take everything off the rails!)[/sblock]
Must… resist… temptations!

Wait, isn't the optimal way to milk XP out of NPCs to first interview them, possibly resolve their immediate crisis, then rob them blind, and then kill them? Meh, whatever:

”Welcome to the Glasston residence, sir, please follow – AAARGH!!! SPEAR - THROUGH - MY – SPLEEN!!”

Oh, and I reckon that's a negatory to the Intelligence checks for now?
Yeah, let the code of Yarg (which reminds me of Monty Python and the Holy Grail, by the way) rest for now, while we follow up on some leads. We might just figure out the code that way.

Amen to that, brutha' !!111oneone!!! (Sorry, needed a break from my own PC's sanctimoniousness ;))
Tander may have himself a comfy niche as the straight man of the group, but it won’t stop us from corru-... influencing him with our twisted ways! :devil:[/sblock]
 
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Meta-OOC

[sblock=A simple point of logic...]
Wait, isn't the optimal way to milk XP out of NPCs to first interview them, possibly resolve their immediate crisis, then rob them blind, and then kill them?

This is a shared world, and there's a load of NPC's out there. And each of the those NPC's is worth XP. So if we wipe out one set of NPC's for XP without completely milking them, we could still make up the difference by wiping out all the other NPC's...[/sblock]
 

[sblock=An additional opportunity for XP]
You guys can knock the enemies to 0HP, then I can heal them, then you can get 'em again.

Sort of a good-cop/bad-cop thing, but for more XP!
[/sblock]
 


[sblock=*Phbbbtp!*]I don't think that should count because it was a justified attack on an employer.[/sblock]

[sblock=Yet another good reason...]
You guys can knock the enemies to 0HP, then I can heal them, then you can get 'em again.

And if you think about it, since healing people is the raison detre of clerics, you should get additional XP for RP'ing your character.[/sblock]

:]

*ahem*

Okay, so we're on the way to Glasstons...
 
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[sblock=Random code guessing while we wait]
OOC...

I'm at a loss.

There are three things. We can reproduce them with prestidigitation. We have everything we need to know to solve it.

You guys have any suggestions?
Perhaps this Finidarr guy was a troglodyte, and the last component is their unique stench?
... What? Daunton's a metropolitan place. We got minotaurs and gobbos all over the place![/sblock]
 

It does not take long for the group to arrive at the Glasston's austere town house. The neighbourhood reeks of understated wealth, with watch patrols clearly visible and carriages sitting outside many of the buildings waiting on their wealthy occupants. Even the cobbles here are more refined, not the jumbled mess of Cobblestop, but rank after rank of perfectly aligned identical stone elipses.

The Glasston residence is subtly larger than the neighbouring properties, as if its superiority must be demonstrated, but not in a vulgar uncouth manner. A large stone stairway leads up to a large oaken door with an ornate iron slot in its center - through which the occupants might review the pedigree of prospective guests - and a door knocker held in the mouth of an imposing black iron eagle.

As the group exits their carriage they are subjected to the suspicious gazes of a number of guardsmen, and upon reaching the top of the steps the slat slides open revealing a heavy mess grill through which they can just make out a pair of eyes surrounded by pale splotched skin observing them.

"Hand hyou are?" Comes a voice dripping with pomposity.
 

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