(OOC: Yeah, I figured as much
Alright, lessee)
*Vanitri's three cards:
On the first card is a stately but not overly martial woman in plate armour with a winged helmet. She holds a cup as she approaches a stream. She bears a passing resemblance to Termina, though her medium colouring is somewhat different.
On the second card, which is reversed, is a majestic figure wearing princely headgear regarding the broad world from a height. He holds one wand and regards a globe, while another wand is nearby.
The final card holds the Wheel of Fortune. It rotates eternally, bringing the great to naught and the humble to power, for a time. Descending on the left is an evil demonic creature; ascending is a canine-headed being. Yet with another turn of the Wheel, the ascendent will descend and the descendant will ascend. Resting atop the Wheel yet undisturbed by its rotations is a sphinx casually holding a sword. Four winged apocalyptic beings occupy the corners of the field.*
(OOC: The first card symbolises an ally. The second card gives him a -1 penalty on saving throws against fear effects and despair effects. The Wheel of Fortune is a major arcana--Vanitri gains a permanent +2 luck bonus on all saving throws and an appropriate clearly-fated-for-him item (which is just about to turn up in Ashna and Rinaldo's search!). The luck bonus is tied to the item--if he sells it or gives it away to someone else, the item will be lost or destroyed before he can complete the transaction. If the item is destroyed by this or any other means, the luck bonus also fades.)