[MENTION=6802951]Cap'n Kobold[/MENTION]
You are right, and maybe i did express it a bit missleading. I meant historical weapons which were used mainly by repositioning tip and blade in a very fast way like rapier, and we would say that dexterity to do so would influence the combat transfered to D&D aka finesse.
While of course there are treatises which describe the very same Thing for two handed swords, in this case the strength of the user to catch the momentum when repositioning the weapon is of more importance.
Of course, IRL both "attributes" are needed to coordinate and to get force behind a blow or thrust.
Still in D&D Terms maybe an arming sword is able to be handled as a Finesse style weapon especially in duelling style, whereas any two handed wepon is certainly not, as certanly not any Kind of axe or mace where the source of the damage and the Options to parry or swing the weapon are totally different.
Poking someone with a thin object requires less strength than swingin a heavy object at someone. To find the gap in the armor to do so requires more dexterity than just hitting the armor with brute force to do concussive damage.
You are right, and maybe i did express it a bit missleading. I meant historical weapons which were used mainly by repositioning tip and blade in a very fast way like rapier, and we would say that dexterity to do so would influence the combat transfered to D&D aka finesse.
While of course there are treatises which describe the very same Thing for two handed swords, in this case the strength of the user to catch the momentum when repositioning the weapon is of more importance.
Of course, IRL both "attributes" are needed to coordinate and to get force behind a blow or thrust.
Still in D&D Terms maybe an arming sword is able to be handled as a Finesse style weapon especially in duelling style, whereas any two handed wepon is certainly not, as certanly not any Kind of axe or mace where the source of the damage and the Options to parry or swing the weapon are totally different.
Poking someone with a thin object requires less strength than swingin a heavy object at someone. To find the gap in the armor to do so requires more dexterity than just hitting the armor with brute force to do concussive damage.